Beacon by CodeChomper
It is dark, enemies are near by. User your beacon to light the level. Be warned your beacon will SIGNAL the enemies and give away your position!
NOTE:
The main menu is DARK also, the auto player will light up the play button in the middle of the screen eventually. I tried to get too tricky with the menu, please look past that and enjoy the game.
Controls:
- WASD for movement
- Spacebar to light up the level
| Link | https://github.com/CodeChomper/Beacon |
| Original URL | https://ldjam.com/events/ludum-dare/59/beacon |
Ratings
| Given | 8🗳️ | 9🗨️ |
There is something so inherently fun in the short gameplay loop this has. At least one level I'd die and have memorized part of the level, and it was just so fun to re-create my steps. When the levels become longer it becomes less fun of a thing, so I'm unsure how to balance that for a longer game (I did beat all 5 levels), but I think this idea has a lot of potential. Actually feel like I learned something about gameplay/game design by playing this game. Very good!
The concept is interesting, but I just ended up dying repeatedly and remembering the layout by heart. I wonder how adding a permanent small light to enemies (so you can see them from a small distance, but they can now see you too) would affect the gameplay.
It was fun to play and I had to use my brain a little, so: good job!