Catch the signals by Fifut
Description :notebook:
This is a puzzle game in which you must try to align antennas with planets in order to capture the signals they emit. The captured signals turn into “signal floating balls” that you must guide toward the receiver using mirrors.
Gameplay loop
- Aim the antennas at the planets to generate signal balls.
- Use the mirror cubes to deflect the signal balls’ path and guide them into the receiver.
- Send enough balls into the receiver to advance to the next level.
Note:
- The antennas cannot produce more than 6 balls without cooling down.
- You must coordinate the antennas so that the receiver receives the balls at the same time.
Where to play :video_game:
- Here :arrow_up:
- On Itch.io for high screen game resolution: Catch the signals
How to play :keyboard:
- WASD keys to move the character or the antennas
- Hold down Shift key to run or move the antennas faster
- E key to pick up/drop mirrors or adjust the antennas
- Click LEFT or RIGHT to rotate the mirrors
- R key to restart
- ESC key to focus/unfocus the game windows
Screeshots



Tools I use :tools:
- Engine : Godot 4.6.2
- 3D : Autodesk Inventor
- Sound : My own recordings, Chiptone, SFXR
- Music : Music 2000 (on Plastation 1), Audacity
- Art : Paint.net
Builds :compression:
- Godot can export game for Windows and Linux. Unfortunately I only tested under Windows.
- No MacOS export because it's must be signed
Ratings
| Overall | 189th | 3.289⭐ | 47🧑⚖️ |
| Fun | 209th | 3.067⭐ | 47🧑⚖️ |
| Innovation | 145th | 3.411⭐ | 47🧑⚖️ |
| Theme | 142th | 3.711⭐ | 47🧑⚖️ |
| Graphics | 233th | 3⭐ | 47🧑⚖️ |
| Audio | 144th | 3.284⭐ | 46🧑⚖️ |
| Humor | 189th | 2.048⭐ | 33🧑⚖️ |
| Mood | 227th | 2.927⭐ | 43🧑⚖️ |
| Given | 45🗳️ | 71🗨️ |

@termight :thumbsup: At first I had a black skybox, but I ran into some lighting issues :confused: , so I decided to keep it simple.
it prompts me to download it
Fun idea with some good graphics and game mechanics! The player looking was a bit buggy for me but everything else worked pretty good. Nice job! Hope I didn't miss some insane plot twist ending 😂
@dingbat The mouse focus isn't handled very well. Sorry for the inconvenience
Small improvement: You can add a mute button :)
I actually found it very intuitive to play.
If I can give any piece of feedback, having a "sillhouete" of where the box is going to end up when you release it would fix the feeling that the boxes aren't being put on the right spot sometimes. It's grid based, right?
Good job, I love this.
@perfectsquare That would indeed be a welcome improvement
@conradoclark Yes, it’s grid-based. I wanted the box to snap to the grid when you move it, but I didn’t manage to do it within the time limit.
Very interesting take on the classic mirror puzzles, I had good fun!
A challenging puzzle game that kind of feels like youve lost your mind.
The placement was weird but manageable.
I beat it in 12.12
Gameplay-wise, it is challenging to place mirrors to the "expected" positions; it feels a bit like waiting for a celestial body to rotate into position before you can record data.
The music and sfx fit the tone. I like it; it's a good game.

@darkshadow Sorry it's not working. Have you tried it on itch.io?
Interesting puzzles, it was fun.