Drop da Myc by Kr0tyara

[raw]
made by Kr0tyara for Ludum Dare 59 (JAM)

manipulate moss with your spores and take over the swamp

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music: "The Snow Queen" by Kevin MacLeod Licensed under Creative Commons: By Attribution 4.0 License

Ratings

Overall 42th 4.194⭐ 20🧑‍⚖️
Fun 160th 3.789⭐ 21🧑‍⚖️
Innovation 202th 3.75⭐ 20🧑‍⚖️
Theme 453th 3.694⭐ 20🧑‍⚖️
Graphics 121th 4.361⭐ 20🧑‍⚖️
Mood 292th 3.861⭐ 20🧑‍⚖️
Given 13🗳️ 15🗨️

Feedback

el_psy_congroo
Apr 20th · 21:23 UTC
fun game
dk5000p
Apr 20th · 21:25 UTC
Love the art. I could not figure out any of the puzzles other than the first, so either I am just terrible at these types of puzzles or they are too difficult, but like that you included skip so you can see everything.
IvanLindgren
Apr 20th · 22:28 UTC
Oh, a new sokoslop from sokoslop enjoyer! Love it. It's not as difficult as yor past game Despertea but more funny. Good luck to you!
Shanyu Jin
Apr 21st · 09:37 UTC
Really interesting mechanics! I didn't quite get how to control the player distance, though. It would be great if there was a little more explanation on that. Still, super creative!
🎤 Kr0tyara
Apr 21st · 09:42 UTC
@shanyu-jin maybe using water for 'empty tiles' was counter-intuitive on my part, but island borders act as walls. use them to your advantage!
VerttiXPertti
Apr 21st · 09:52 UTC
![mushroompuzzle.png](///raw/0ba/c2/z/71e39.png)
Please tell me how to solve this puzzle. I was stuck like 15 minutes but now I give up. Great game, good level design, polished look, nothing to complain about. I wonder how many levels I missed out on.
🎤 Kr0tyara
Apr 21st · 10:19 UTC
@verttixpertti, (use a ROT1 decoder) Qvti uif cjh nvtisppn vq, boe uifo npwf ju up uif hpbm ujmf. Bgufs uibu, tzodispojaf uif wfsujdbm qptjujpo pg cpui npttft, boe npwf uif cjh nvtisppn vq. Npwf up uif mfgu tp uibu uif sjhiunptu nptt mptft tjhobm, boe npwf uif puifs pof ujmf vq. Uifo sftupsf uif tjhobm boe gjojti uif mfwfm.

Hope my explanation is clear. Here's a video guide as well: https://www.youtube.com/watch?v=wY6M7IUfr8U

There's also an option to skip level in the settings menu. ;)
hotdog
Apr 21st · 10:50 UTC
Really nice puzzle design, very fun mechanic. Loved it
jnur
Apr 21st · 12:18 UTC
I'm not enough of a puzzle game fan to know if this is a novel mechanic, but it was really ingenious and easy to pick up! The simple cartoon graphics fit it really well. I had to give up at this level, I'm not good at this type of puzzles :sweat_smile: It would've actually been a nice addition if the game displayed the level number when you are playing, to make it easier to compare how far you got

![Screenshot 2026-04-21 at 15.17.37.png](///raw/caa/f3/z/71f05.png)
JoeShanahan
Apr 21st · 13:51 UTC
Really well polished game! I got stuck very quickly, I wonder if there could be a few more easier levels to let people feel smart before they hit a wall? Also I skipped all the levels to try to get back to the start, but it seems like there was no way to go back, so I had to start again in a fresh browser :laughing:
Flatgub
Apr 21st · 14:43 UTC
Oh I absolutely love this!! Great puzzles for your mechanic and really well presented! Great job!!
Xarina777
Apr 21st · 19:23 UTC
Personally I am a dumb player for a sokoban genre, so I wasn't able to finish this game. Skip button an other accessability made it really charming instead of frustraing. Along with the overall vibe the game felt interesting and easy to play with, which is awesome. Great project!
LDJam user 423872
Apr 22nd · 13:39 UTC
Good game. Reminded me of Pudding Monsters.
Erilhir
Apr 22nd · 14:25 UTC
A really fun little game—the only problem is that I’m really *bad* at it (I struggled to get to level 4—shame on me). Other than that, the game is really polished; the mechanics are simple but effective, and I can’t even imagine how long it took you to design all these levels so that the difficulty is gradually increases without becoming impossible... Well, except for my brain -_-
Tetracold
Apr 22nd · 14:28 UTC
Really liked the style and interesting use of the theme!

I also really appreciate that the game lets you skip I definitely made use of that feature on some of the puzzles lol (I am not very good at this type of game)
IRKAR
Apr 25th · 10:41 UTC
I like idea for the puzzles also great simple visual. Good job!![Screenshot_20260425_134054.png](///raw/25b/76/z/72ab4.png)
LDJam user 424632
Apr 25th · 10:50 UTC
This is a really great, well-designed game with beautifully executed puzzles!
gamebuilder
Apr 25th · 13:41 UTC
I'm not familiar with puzzle games like this but I was able to make some progress, though I had to use the skip option a few times. My brain is slow with this kind of activity (perhaps with activity in general), so my progress was slow. Nonetheless, it was good to have an **"Aha!"** moment when I solved a puzzle.

The music is well-chosen and adds a lot to the mood of the game. The graphics are top-notch and the interface is well-designed. The game as a whole is pleasing to the eye—you certainly have talent in this regard. I could see how puzzle-game fans would go gaga over this. Well done.
Smugsman
Apr 26th · 16:12 UTC
FUNGUS SPOTTED!!! Anyways this is such great game im actually at a loss right now. Theres a unique artstyle, a unique concept, fellow Kevin Mcleod enjoyer, really good story implication, and an assortment of highly complex puzzles which I could have never thought of. And the fact that one person made this is jaw-dropping. Its truly beautyful. Absolute cinema!
LDJam user 427605
Apr 27th · 04:35 UTC
I'll be honest: I'm not a fan of puzzle games.

But everything you've done is so well done. The graphics are pleasing to the eye, the animations are cool, the sounds are fun—everything is beautiful and suggests this game could have been another mobile game.

Great job!