Mr. Signal by Ismael Rodriguez

Try here if it fails to load: https://files.jam.host/embed/$428747/51672/index.html
Post jam version available on Itch. https://ismaelrodriguez.itch.io/mr-signal
Controls:
Aim: WASD
Shoot: Space
Fast Forward: Shift
Settings Menu: ESC
TIP: Y-Axis inversion can be changed in the Settings Menu. Game is also playable with controller.
How To Play: Fly from satellite to satellite.
Satellites with a solid icon require a specific signal configuration.

Satellites with a hollow icon can update your signal configuration.

| Original URL | https://ldjam.com/events/ludum-dare/59/mr-signal |
Ratings
| Overall | 200th | 3.891⭐ | 25🧑⚖️ |
| Fun | 164th | 3.783⭐ | 25🧑⚖️ |
| Innovation | 183th | 3.783⭐ | 25🧑⚖️ |
| Theme | 119th | 4.239⭐ | 25🧑⚖️ |
| Graphics | 278th | 4.022⭐ | 25🧑⚖️ |
| Mood | 134th | 4.136⭐ | 24🧑⚖️ |
| Given | 30🗳️ | 13🗨️ |

The vibe is crazily good, stupidly great details like the gas bassed stars dont hitboxes and you just get inside of them?! I wish I can actually beat the game I'm sure that'd be awsome
Update: I just can't give it up, rebot the game and somehow the camera angles are not the same as my first try? Suprizingly smooth beaten the game, I can't tell how much I love the boost to the mother sun from far away like that, this shit fxck me hard thank you for making it
I love how this game was effectively a platformer in a way. You had to be careful of which signal was actually close enough to you and use the fast forward to set things up pretty well. ( It admittedly took me a while before I realised that it was a fast forward when it came to time and not a boost lol. Was confused as to how it was supposed to work for a while )
I was also a little confused how signal compatibility worked as well, but I understood it over time later.
The presentation of this game in general was amazing. Especially love how you had to move through some gaseous planets lol. Cool detail. That and the fact that you had multiple signal around planets along with having planetary satellites which had their own signals kept things very dynamic and fun.
All in all, I'd say that this was a very solid game. Great stuff here
https://files.jam.host/embed/$428747/51627/index.html
I also played the post-jam version. I really like the mechanic, the idea was great, well actually I like everything. The graphics take me back to good old times, and Ifeel you picked very good music for the theme. I think the jumps are pretty well-balanced and I've had lots of fun hopping from one satellite to another.
This is a great entry - thanks and congrats.
@wo-ri-gou-le Thanks for your feedback! Glad you stuck with it and able to finish - Everything beyond Mars is super rushed and I didn't get to test with anyone or I probably would have made those sections and little easier. I was working on level design right up to submission time. The camera angle thing was something I wasn't able to solve during the jam, the post jam version adds camera roll inputs to help with that.
@marudziik Thanks for sharing that link, I didn't realize there was a loading issue. Glad you enjoyed it! :smile:
the music selection here is great too even if it isn't counted in the rating
the theme implementation is really interesting and fun, I haven't seen another game like it this jam. the gameplay is smooth at first I felt a little disorientated with where I had to aim but then I understood, love how nicely it controls. sometimes I would just fall short of reaching the satellite but it never felt unfair