Captured Tides by mechanicallife
Note We made a few bugfixes and performance improvements so that it could run on WEB. if you want to try the version that was at submission time you can download it from the link!
Intro
It’s been two weeks since you received a strange heavy package in the mail, it was very heavy for its small size. Shaking it to try to figure out what was inside was made very hard by the sheer weight of it and you were only rewarded by some rattling and beeping noise. The curiosity got the better of you and you opened the box. Inside was an old metal box, some sort of receiver based on the look of it. Inside there was also a small photograph of the machine with the display showing a strange signal, on the back of it was written in a small cramped text “Please find us, there is no time left and it will never stop”. Spurred on by this cryptic message you got to work on the old machine, after some tinkering and changing of some old capacitors you managed to get it working, and when the frequency lined up it started beeping. It is now today and somehow following this mysterious signal you wound up renting an old tugboat that had seen better days but the owner said it could take me out to where I knew I was needed.
Controls
- Left mouse button Interact
- Right mouse button to Disengage
- WASD to Move the player and boat
- Signal Scope A/D to change Wave length
- Signal Scope W/S to change Wave Frequency
- Signal Scope Q/E to change Wave Modulation
- Anchor your boat by clicking the ladder when connected to land
- When using any object, look at the bottom right of the screen for controls
Ratings
| Overall | 324th | 3.717⭐ | 25🧑⚖️ |
| Fun | 517th | 3.261⭐ | 25🧑⚖️ |
| Innovation | 465th | 3.326⭐ | 25🧑⚖️ |
| Theme | 317th | 3.935⭐ | 25🧑⚖️ |
| Graphics | 350th | 3.891⭐ | 25🧑⚖️ |
| Audio | 326th | 3.543⭐ | 25🧑⚖️ |
| Humor | 654th | 1.853⭐ | 19🧑⚖️ |
| Mood | 53th | 4.326⭐ | 25🧑⚖️ |
| Given | 17🗳️ | 21🗨️ |
Anyway, a very impressive 3D world for the time we had. Good work!
an easy 5 stars for you, friend!
Is there a way you could hint at the end without spoiling it? I'm unsure if I reached it, but think I may have. Is there any feedback to let me know the game is done?
Also some visual and audio bugs.
A bit more visual feedback would definitely help so the player knows when they can use the ladder and similar interactions. But I really like the game loop overall.
The boat reminded me of Jaws 😄 I hope you continue working on this project after the jam!
We loved controlling the boat and the little pictures we can take are an awesome touch !
Loved the sensation when you reach an island, so satisfying! :)
Awesome work!
Btw we have the same exploration game but on a wheels, would love if you can check it too!

I really like all the puzzles in the game, even though some of them took frustratingly long to understand, I felt so satisfied after I figured out how they work.
!>Especially locating that "thing" that you need to circle around 3 times, which took me the longest.
My only complaint is that the ship is a little hard to control. Both throttling and turning feels like it takes forever to adjust to the level I intend to, which is especially prevalent when trying to dock.
Despite that, I spent hours on this game. Hopefully that is indicative of how much I enjoyed this game.
Well, overall it's a decent game. Despite low quality graphics sometimes it still feels good. I like the sounds and music. Controls also feels good but it's a bit slow when walking