Trash Friends by Axodo

Edit : play on full screen if you can! Otherwise game is cropped We noticed the tuto timer is a bit short so here the control :

Trash Friends is a puzzle game.
You will meet Jobu, the opossum and Tupaki, the racoon, as they try to chat through lights messages.


Will they be reunited some day? Let's find out!
Send messages through lights signals in this cute game, as two strangers slowly become trash friends.
Controls
Whether you control Jobu or Tupaki, you will have to move mirrors, in order for your message to cross the garden or the attic, where they live.
Select a tile: Space
Move a tile: Arrow Keys
Rotate a mirror: Q and E, or A and E on AZERTY
Confirm the position of a tile: Space

Axodo - Itch.io
Merivia - Twitter
Dotmar
Sam

Dev : Unity and Git
Music & Sound : Reaper and Audacity
Art & Animation : Procreate
Level Design : LibreOffice Calc
Crédits for additionnals sounds and music :
Music by Bomb Sound from Pixabay
Music by Dmitrii Spis from Pixabay
Music by Dmitrii Spis from Pixabay
Music by AtlasAudio from Pixabay
Sound Effect by floraphonic from Pixabay
Sound Effect by freesound_community from Pixabay
We had a lot of fun making this game and we hope you'll have a lot of fun playing it too :)
Thanks for playing!
| Original URL | https://ldjam.com/events/ludum-dare/59/trash-friends |
Ratings
| Overall | 169th | 3.931⭐ | 31🧑⚖️ |
| Fun | 259th | 3.638⭐ | 31🧑⚖️ |
| Innovation | 591th | 3.1⭐ | 32🧑⚖️ |
| Theme | 442th | 3.717⭐ | 32🧑⚖️ |
| Graphics | 107th | 4.4⭐ | 32🧑⚖️ |
| Humor | 138th | 3.696⭐ | 30🧑⚖️ |
| Mood | 199th | 4⭐ | 31🧑⚖️ |
| Given | 29🗳️ | 33🗨️ |
i dont know i cant place the mirror in some piles at first——that should be more obvious
Very lovely work though all around, you've done a great job with this! :)
Well done on the animations and drawings – they’re lovely


The game itself is very interesting and cool. Special thanks to the cartoon! I had a lot of fun solving the puzzles!
I managed to crash it though, at the level where rotating+moving mirros were introduced. I think I created an infinite loop? No idea.. It just stopped reacting (I was playing the web build)
I had a great time playing yours! I think this is a clever take on the theme. I can see that you had lots of fun creating the art for this game :smile:
Mixing dialogue and puzzles is very clever and should be used more!
Oh and @ingviild , try to mix the cyan, magenta and yellow colors :3
It's too bad we didn't encounter the game crashing bug during development, as we would have fixed it, and it kinda ruined the experience for some of you =/
For our next jam, we will probably include a way to skip a level, so if there is again such a bug, you could start over, and very quickly resume the game where you left.
Some things that were obvious for us, needed maybe a bit of explanation to be fully understood (you can only move mirrors with according icon, obstacles block the light...). Once again, these are things we will keep in mind for our next gamejam, so thank you for sharing your experience with us!
Most of you praised the graphics and cuteness, and I totally agree! You have to thank Tori, our artist, for that. She is very talented, she is without a doubt the shinning diamond of our team :green_heart:
Once again, thank you for playing our game, we are really satisfied of what we have done within the 72h we had!
Sweet story with fun puzzles between, nice music and character designs. I guess it didn't really matter which dialogue option you picked and that it really only meant you had two ways to solve some puzzles, but it was a neat way of presenting it.
Decent difficulty to the puzzles, took me some time to get some of them, but not so long that it became frustrating. The light mechanic is cool to look at. I did have a glitch on one level where one of the beams kept blinking a bit.
The one thing I was never able to figure out was why the beam would continue through some coloured lights, but stop when touching some of them and not pass through. Does it depend on the colour, or did you just decide to make some lights like that for the sake of the puzzle? Didn't matter much but it would've been a nice bit of extra polish to indicate that somehow.
Impressive amount of stuff made in such a short time, nicely done!