{"author_link":"\/users\/nikorych","author_name":"Nikorych","author_uid":1426176,"comments":[{"id":1192029,"author_name":"Nikorych","author_uid":"nikorych","epoch":1776701862,"text":".","format":"md","likes":0,"spam":"N"},{"id":1192095,"author_name":"MountainGoose","author_uid":"mountaingoose","epoch":1776703106,"text":"Nice! The tutorial in stages was well done. The sounds\/feel\/juice was a good addon\n.","format":"md","likes":1,"spam":"N"},{"id":1192266,"author_name":"metalgear","author_uid":"metalgear","epoch":1776705495,"text":"Great game, I liked to play and how it works, but pressing separate buttons to restart and play is annoying at the end.","format":"md","likes":1,"spam":"N"},{"id":1192319,"author_name":"rezonanc","author_uid":"rezonanc","epoch":1776706243,"text":"nice game, lvl 11 is really hard. cant imagine what is going on next levels. good job bro","format":"md","likes":1,"spam":"N"},{"id":1192382,"author_name":"Mekuire","author_uid":"mekuire","epoch":1776707399,"text":"I can't get past level 17, but I really enjoyed the game. Great job!","format":"md","likes":1,"spam":"N"},{"id":1193834,"author_name":"LDJam user 395656","author_uid":"395656","epoch":1776735720,"text":"Nice, We had a similar idea for the theme as well. Love the explosion on death effect.","format":"md","likes":1,"spam":"N"},{"id":1196366,"author_name":"OldDog","author_uid":"olddog","epoch":1776767451,"text":"The design is incredibly creative and fits the theme perfectly. I love the progressive learning curve. It would be even better if you changed the real-time input to pre-input (input buffering). That way, players could focus on the sequence of buttons rather than their mechanical execution. The visuals and controls are also fantastic!","format":"md","likes":1,"spam":"N"},{"id":1205083,"author_name":"LDJam user 423872","author_uid":"423872","epoch":1776865511,"text":"Quite interesting. Although I found the controls not the most convenient.","format":"md","likes":1,"spam":"N"},{"id":1205987,"author_name":"Orlov Nikolay","author_uid":"orlov-nikolay","epoch":1776876831,"text":"good game, like it , the controls are not very intuitive , good job ","format":"md","likes":1,"spam":"N"},{"id":1208206,"author_name":"el_chivo_vivo","author_uid":"el-chivo-vivo","epoch":1776918876,"text":"fun in a frustrating way that makes we want to keep playing.","format":"md","likes":1,"spam":"N"},{"id":1208689,"author_name":"Psevdonim","author_uid":"psevdonim","epoch":1776936127,"text":"Surprisingly, it's a pretty cool action puzzler. I completed 16 levels, but gave up almost immediately on the 17th, simply unable to accept the fact that I'd have to tackle such a difficult level under the current conditions. It would have greatly improved the experience if the player respawned immediately after death, rather than after I pressed R. And the ability to rebind keys would have been great. But even so, the game was fun!","format":"md","likes":2,"spam":"N"},{"id":1209465,"author_name":"LDJam user 425464","author_uid":"425464","epoch":1776953158,"text":"Oh wow the difficulty spike at lv17 was brutal. Very nice mechanics. I wish also that you would be able to respawn instantly when failing and not press r.","format":"md","likes":1,"spam":"N"},{"id":1209468,"author_name":"Winbion","author_uid":"winbion","epoch":1776953188,"text":"I found it amusing that the player falls apart into pieces after death, but it was really annoying that I had to press a separate button to restart the level. And the key bindings were really confusing. That\u2019s something that should probably be reconsidered in the game. You can take a look at Level Devil. It\u2019s a very similar game, though still different.","format":"md","likes":1,"spam":"N"},{"id":1209622,"author_name":"jan Sate","author_uid":"jan-sate","epoch":1776956291,"text":"Hahaha it's all fun until level 17. And all of the sudden: I couldn't beat it! xD","format":"md","likes":1,"spam":"N"},{"id":1210608,"author_name":"RenD","author_uid":"rend","epoch":1776975476,"text":"Man 17 is hard!! I really like the progression design on your game, it kept me engaged the whole time. As others have mentioned, pressing R to reload gets in the way of the die&retry philosophy. Maybe any key can start the robot, and any key can restart the level? I would love to have controller support cause I think 17 might be feasible in that case :smile: Anyway, it's a solid little entry you have there!","format":"md","likes":2,"spam":"N"},{"id":1211689,"author_name":"IRKAR","author_uid":"irkar","epoch":1777017503,"text":"Cool idea also jump and dash feels good but bindings a little strange, and too hard for me)![Screenshot_20260424_105629.png](\/\/\/raw\/25b\/76\/z\/728ce.png)","format":"md","likes":1,"spam":"N"},{"id":1222759,"author_name":"cedaoan","author_uid":"cedaoan","epoch":1778023065,"text":"Cool idea and gameplay! smooth and all, i like it. it did take me a while to get used to the keyboard, but as i said I like the gameplay. i agree the restart button is a bit annoying since i died too many times 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