Adventures in Xenolinguistics! by kristinamay

[raw]
made by kristinamay for Ludum Dare 59 (COMPO)

A game in which you use your in-depth knowledge of xenolinguistics, which you definitely have, in order to help astrophysicists decipher a signal emanating from the depths of space.

Screenshot 2026-04-19 205609.png

Mainly you read emails and puzzle over a bunch of glyphs.

I had a ton of fun making this, even though it's unfinished - I wasn't able to create the entire step-by-step of the puzzle, so there's a first "level" and then therestofthepuzzle. It's probably much too hard, but I'd be happy to give additional hints in the comments to anyone who asks!

I created this in Godot with supporting art from Procreate and Pixaki. Sound effects in bfxr. I wrote some tunes but they were bad enough that I decided not to include them at all.

I hope you enjoy - especially if you like weird difficult puzzle games like Chants of Sennaar! You might like this!

Ratings

Overall 135th 3.517⭐ 32🧑‍⚖️
Fun 170th 3.217⭐ 32🧑‍⚖️
Innovation 14th 4.117⭐ 32🧑‍⚖️
Theme 87th 4.017⭐ 32🧑‍⚖️
Graphics 146th 3.483⭐ 32🧑‍⚖️
Humor 100th 2.889⭐ 29🧑‍⚖️
Mood 167th 3.367⭐ 32🧑‍⚖️
Given 15🗳️ 32🗨️

Feedback

SinusQuell
Apr 20th · 14:40 UTC
Xenolinguistics :) I heard that word for the firs time today. I think I translated a few alien words :D
IndigoWolf
Apr 20th · 14:43 UTC
I really like the concept and enjoy these diegetic PC style games, but for the life of me, just couldn't work out what I was supposed to do. I clicked everything and spent a fair time trying to notice any pattern but just wasn't sure if it was unfinished or not.
🎤 kristinamay
Apr 20th · 14:48 UTC
@indigowolf thanks for trying! It's very much unfinished - you probably have enough information for a normal person to translate 5-6 words, and then from there it's all a matter of how much you want to decipher an alien language for absolutely no benefit, lol. But whomst among us hasn't been a little overambitious in a game jam?
LDJam user 428646
Apr 20th · 14:58 UTC
When I saw how big the word list was, I was completely awestruck! Even though you didn't finish it, what you have now is more than enough for a game jam. Maybe if I get the chance I'll try to bunker down with the rest of the words, but I'm more than happy with what's already in the game. You did a fantastic job! The clues you gave were really excellent. Not giving too much away while leaving some breathing room for the player in case they're having trouble.
manabreak
Apr 20th · 15:11 UTC
Nice take on the theme! Granted, I didn't get anywhere in it. I think I knew at least some words, but couldn't apparently match them correctly, so I guess I was way off. I may have to come back to this at some point. :)
Sam Horner
Apr 20th · 16:13 UTC
Really fun idea! A little too tricky for my brain right after a game jam, but I'll defo return to this
metalgear
Apr 20th · 16:29 UTC
Word puzzle games are not really my thing, but anyway I saw TRAPPIST and I even knew what it is. Amazing!
tenthousandfireants
Apr 20th · 19:40 UTC
This has a lot of potential for a full out game, interesting to start with kept me engaged enough to figure out what I could, you definitely have something worth exploring here! Love UI games too personally :D
stasm
Apr 20th · 19:45 UTC
Did you... invent a whole alien language for the purpose of a jam game? Amazing. I wish this was a whole game, I would have loved to decipher this language clue by clue. Also, I have a thing for win95 UIs in games, so yeah, well done.

!> The large Lassilan and the small Lassilan were my first clues.
Frib
Apr 20th · 19:50 UTC
I managed to find enough pairings to unlock the other two emails, which was pretty fun to do :D I've been trying to figure out more of the symbols, and while I can see some of the patterns, it's tough to decode without any additional guidance. So I gave up :D the hints email told me I was on the right track, though!

I enjoyed it, good stuff!
msipp27
Apr 20th · 20:10 UTC
couldn't figure out the first set of characters for a while.

![Screenshot 2026-04-20 163038.png](///raw/945/93/z/70ede.png)
i broke the game
xotraz
Apr 21st · 01:52 UTC
I would love to see a solution in a post-mortem, I did not manage to decode more than 2 words. >_<
digital bacon
Apr 21st · 04:15 UTC
Really cool idea -- would love to see a finished version. Excellent work!
🎤 kristinamay
Apr 21st · 18:39 UTC
thank you all so much for playing!! some of you suggested a post-mortem with more info on the language would be interesting, so I wrote one here: https://itch.io/blog/1495952/ld59-postmortem-creating-an-alien-language-for-a-48-hour-jam

cc @tolviere @tenthousandfireants @stasm @xotraz

@msipp27 any idea how you managed to break the game like this? I'd like to fix it!
Echo Team
Apr 21st · 18:57 UTC
Impressive!
j3m
Apr 21st · 19:12 UTC
Nice! Not too hard. You get Lasillian easily, then you're just trying to figure out whether it's soon or future and whatnot, and the glyph for "time" appearing in the title of the tense table as well as in the glyphs for adult and child is enough of a hint to get all that.
fae.pdf
Apr 21st · 19:18 UTC
I LOVE IT I LOVE IT <3 <3 <3 <3 <3 <3 YOU DID SO WELL!!! I love the writing system, I love the idea for the system and how you based it on their body plan, I REALLY LIKE IT!!!! I got pretty far in deciphering the full dictionary even without the additional hints but I'm craving moreeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!!!!!!!!!! Are the half rectangles all adjectives? And the half circles like prepositions/conjunctions/grammar words? (I'm basing that on what I believe is the word for "to", from the lasilian life timeline illustration)

GREAT JOB YOU DID GREAT THANK YOU <3 <3 I hope you had fun jamming!!!! It's very hard to jam alone!!

You definitely went hard mode to try and teach the language entirely through pictures like that, but I think you did a great job with just what is in there. Would love to chew on more.
🎤 kristinamay
Apr 21st · 19:32 UTC
Thank you so much @fae-pdf I really appreciate the effusive positivity :) If you saw my blog post, there's a big document at the bottom for your translation enjoyment :)

To answer your questions:

For half-rectangles:

!> yes, adjectives or adverbs. anything descriptive, anything describing what type of something it is

For half-circles:

!> prepositions, yes!

It genuinely makes me so happy that you got so into it, I'm grinning looking at my computer right now. I'm going to go check out your game, too! <3
🎤 kristinamay
Apr 21st · 19:34 UTC
@j3m i'm glad that my logical lines of thought made sense enough to follow. thank you for playing!
j3m
Apr 21st · 19:51 UTC
@kristinamay By the way I assume you're a fan of Arrival, have you read the short story it's based on also?
🎤 kristinamay
Apr 21st · 19:59 UTC
@j3m No but it's been on my list for ages because Arrival is one of my favorite movies! It combines my two great loves: language mysteries and sci fi :) I'll definitely check it out soon now.
msipp27
Apr 21st · 20:08 UTC
@kristinamay i think it has something to do with the ending unlock of everything, cause it resets which words you've clicked in the original email for some reason and gave me a second copy of some glyphs, i'm not really sure tho.
j3m
Apr 21st · 20:24 UTC
@kristinamay That's really interesting because lots of things overlap! Including the look of the aliens and the idea that their primary language is written. Definitely check out the short story too
Helslo
Apr 21st · 21:05 UTC
Really impressed that you were able to commit to how the language system works so quickly. Unfortunately didn't get super far in but really liked the setup! For some reason my brain/eyes are really bad at finding the underlined words in the emails and I kept missing some(i think bold would make it easier visually, but then might also take away the feeling of searching through the email in detail)
LDJam user 279233
Apr 22nd · 01:06 UTC
Great puzzle I am not smart enough to solve. My initial reaction on seeing the .png files in the archives was thinking of the Gold plated disks we have sent to space showing potential aliens what we look like. I didn't even think of sentence structure or anything like that :nerd: . I didn't get far but I still got a lot of enjoyment out of your game while I played it.
Avhatar
Apr 22nd · 05:51 UTC
Really love the OS UI. The concept is brilliant — especially for fellow "Story of Your Life" fans like me!
LDJam user 374028
Apr 22nd · 13:48 UTC
Couldn't beat it. Is something supposed to happen when you map the dictionary correctly? If so I feel there aren't enough clues. Reminds me of Chants of Sennaar.
xotraz
Apr 22nd · 15:54 UTC
@kristinamay Thank you for the post mortem, I will be sure to check it out, and maybe retry the game with it!
Erilhir
Apr 22nd · 21:36 UTC
I absolutely love games based on deciphering a language, and this one is no exception :) Thanks for this post—I really enjoyed playing through the first part (and continuing to decipher some of the characters, even though it got a lot harder!)
I haven't looked at the clues yet, but I think I'll try again to fill in the missing words (and with friends who love this kind of game as much as I do—it's a game worth sharing !)
I hope there will be a post-jam version !
RIBOUT Horace
Apr 24th · 10:05 UTC
I love this style of game, I just hope you had the time to add more visual hint. If you make more of this game, I would love to play the full version!
mahalis
Apr 24th · 12:53 UTC
This seems super promising! I got far enough to get more emails, at least, but past that I settled for reading your (fascinating) postmortem. Really liked the choice of depicting entropy with combustion—that seems like it would be really broadly useful, though of course nothing is perfectly unambiguous. Would love to play a more fleshed-out version of this. Well done.
Jimbly
Apr 27th · 21:55 UTC
I managed to figure out 6 words, I think :laughing:. It was fun, but then the "end of the demo" avalanche of words and symbols ended me :laughing:. Would be interesting to try again when there's more guidance in-game =).
Aurel300
Apr 28th · 11:38 UTC
I saw the itch.io article and knew I had to play the game (before reading said article)! I see what you mean by the first level and therestofthepuzzle. The puzzle of figuring out the first symbols was fun enough, and I really wish there had been appropriate clues to keep the rest going.

I wonder: since you didn't have the "hints"/images to explain the various words, what made you choose these words in particular? Or did you have drafts of images you would have liked to add to the game? Since in the article you said

> most of the symbols were only created as I needed them

then I assume "needed" meant you knew you wanted to use the symbol already (: I guess I'm asking because I can see this game feeling more finished with a *much* smaller dictionary of words but more images to hint at their meanings.

It was also fun to see you mention

> arrows are rooted in our own ancient weaponry and may not mean the same thing to anyone else looking at it

but then still use the arrows in the symbols ^^

Small nits regarding polish: words that you gathered from a message are once again underlined when you re-visit the message. Also after finishing the first five symbols, the five symbols you have figured out appear once again in the dictionary of symbols but they cannot be placed over the words they represent.

Anyway, I enjoy games in the style of *The Case of the Golden Idol* or *The Roottrees are Dead* and adding a (con)language aspect to it is really lovely!
bentglasstube
May 01st · 08:19 UTC
Wow, what an ambitious project. I'm afraid I don't have the patience for therestofthepuzzle but I really like the idea and what you got done for the compo. The two clues with the same set of symbols was a cool way to make me understand the meaning of the early symbols. The UI with the computer desktop was a fun touch as well, great work.