Cross Roadent by PoshDan
There's always a traffic jam in RodentVille, and you're the poor bastard they chose to direct the traffic at the main crossroads today!
It's not a question if you will fail, it's a matter of when. They give out bronze, silver and gold medals to those who can prevent the most collisions and jams, believe it or not.
Reach 200 completed journeys (or fail earlier due to dissatisfaction). Your only tool is your ability to SIGNAL vehicles to stop. (Space bar)
Good luck. You'll need it. Poor bastard.
Music was made by Louie Zong
For some reason music wasn't playing on the LD embed so it has been removed. Try playing it on Itch please!
Controls:
WASD/Arrow keys: Move Space: Create stop sign P/Pause: (Un)Pause game
| Itch | https://takkatakka.itch.io/cross-roadent |
| Windows (Itch) | https://takkatakka.itch.io/cross-roadent |
| Original URL | https://ldjam.com/events/ludum-dare/59/cross-roadent |
Ratings
| Overall | 634th | 3.262⭐ | 23🧑⚖️ |
| Fun | 551th | 3.205⭐ | 24🧑⚖️ |
| Innovation | 520th | 3.238⭐ | 23🧑⚖️ |
| Theme | 365th | 3.857⭐ | 23🧑⚖️ |
| Graphics | 697th | 3⭐ | 23🧑⚖️ |
| Humor | 143th | 3.682⭐ | 24🧑⚖️ |
| Mood | 685th | 3.1⭐ | 22🧑⚖️ |
| Given | 20🗳️ | 20🗨️ |
It would be nice if pedestrians didn’t run into stationary cars — that’s ruined a lot of my attempts.
However, I found the game to be extremely difficult. Managing 200 cars with just one stopping zone feels a bit overwhelming, especially since the car AI is quite clumsy when trying to overtake. They often crash into each other in ways that are hard to prevent. Adding more control options or refining the cars' pathfinding would make the challenge feel more fair. Great effort on a unique idea!
For some reason, it didn't start counting journeys until I had already been playing for 5 minutes or so. I like having to manage traffic as a person instead of via an abstract interface. The graphics are great and the AI feels really nice in the way that it tries to swerve around you.