Signal, Frog by SteveOfStevesGames
Signal, Frog.
Wait for the signal and click/touch.
get as many points as you can.!
Screenshots.



Created by Steve of Steves Games
Ratings
| Overall | 222th | 3.167⭐ | 47🧑⚖️ |
| Fun | 162th | 3.244⭐ | 47🧑⚖️ |
| Innovation | 189th | 3.167⭐ | 47🧑⚖️ |
| Theme | 172th | 3.533⭐ | 47🧑⚖️ |
| Graphics | 246th | 2.891⭐ | 48🧑⚖️ |
| Audio | 205th | 2.773⭐ | 46🧑⚖️ |
| Humor | 28th | 3.727⭐ | 46🧑⚖️ |
| Mood | 170th | 3.344⭐ | 47🧑⚖️ |
| Given | 83🗳️ | 71🗨️ |
As mentioned, the signals should be clearer: the green light should be brighter, and the frog should be bigger. Perhaps you deliberately made them like this for an extra challenge? But I think clearer signals (and perhaps more of them) would be a more fun challenge.
Could also be clearer when you're getting positive/negative points, maybe some kind of animation like the frog jumping around when he's angry and you've clicked.
Graphics and audio good for a compo game.
is the angry frog a reference to something? because it seems pretty random lol.
With a bit of polish and maybe making the rules more intuitive (so the player doesn't have to do a bunch of reading before starting), I think this could be a really fun and addictive game. Could even spawn a while new genre of "logic clickers"
I appreciate the top scores list. It would be nice to also see what the latest score was. If it's below zero, which mine often were, I didn't get that feedback.
Literally 1984
But memorized for future runs, I made it up to 423 (would have been 424, but I whiffed on LITERALLY the last click). I'm an extremely slow clicker so I doubt that Any% WR is going to stand long, but here it is:

The signal frog really rules the field, if you click when he's angry, you're cooked, especially with the time loss. It was always really tense when he was awake and doubling the points and you want to squeeze out a few more of them, but he's about to turn- That got really tense, especially near the end when things go faster and faster. I like how the different systems played together, the green light reversing things really means you have to keep an eye on everything, trying to keep an eye on both the frog and the light, that made it very fun, you can't just mindlessly mash clicks, you have to mindfully mash clicks, I thought that was pretty neat design, great job on that! Very well done game, great job!
@pincushion yes i wish had added bottom scores as well.
@captaindreamcast glad you liked it, I added your score to the game page, hope thats ok.
Also thanks to everyone that has played.
One complaint I have is that if the frog is angry, he can stay that way for quite some time. I enjoyed the light mechanic as it still allows you to gain points, just with different rules, but the frog feels punishing and a little boring since you aren't able to do anything while he's mad. Signals should also be made a little clearer/larger. Overall though, good work and a very unique entry for sure!
he wakes up for about 4 seconds then becomes angry for another 4.
As other mentioned, it took me some time to understand everything, but I had fun once I got it!
UX could be improved, by slightly moving panels so that it doesn't overlap with game elements.
I laughed when clicking the frog, seeing all the UI be mad at me for what I did :D
Good job!
I like the silly art, and the music too ^^

@hexstart well done on the world record. ive added it to the itch page.
1.Score and punishment.Player need choose eager for more scores or click the sign carefully.Limited time make it more interesting.
2.All signals looks like random but have some rules to be utilized, frog only turn from "sleep -> awake -> angry", main sign and green light only have two status to switch.
Some small issues: frog is too small and green light is not obvious.I think these things make the game more challenge but I'm squeezing my eyes hahaha.

I really enjoyed how you had to keep your attention on every signal to earn more points. I came here all happy to tell everyone my high score of 160 then when I went to the comment section I was like whaaaaaaat y'all are way better than me at this lol. I went back to try again and got like 237 hehe.
Another thumbs up is that you can hide the hints through a button. A clear screen made me focus so much better. The visuals are simple but they work, the face on that dude holding the sign made me giggle. The gameplay loop works well, it gets pretty frantic as you try to click as fast as possible while keeping eye on everything.
Good job!
Good job :slight_smile:
PS. liked the impractical jokers thumbs up
It just has this weird charm to it, I can't explain.
Heres what I though you were referring to:

Looking back on it I must have seen something that wasn't there
My thoughts are shared in the VOD.
Simple but fun game! I agree with people that some of the features could be displayed a bit more clearly, it was hard to tell if the light was on or off.
Also I didn't mean to squish the frog, just wanted to say hi :(