Monitor Maze by awdsasdaw

[raw]
made by awdsasdaw for Ludum Dare 59 (JAM)

Our game is a simple maze in which you must deactivate 4 terminals to escape. The device on your arm will help you with this. Be careful — each activated terminal makes the monsters more aggressive... and after the third one, a new guest awaits you.

Controls: WASD - movement; E - interact; 1 - path; 2 - radar; 3 - stun;

Ratings

Overall 274th 3.79⭐ 52🧑‍⚖️
Fun 335th 3.5⭐ 53🧑‍⚖️
Innovation 559th 3.16⭐ 52🧑‍⚖️
Theme 439th 3.725⭐ 53🧑‍⚖️
Graphics 78th 4.471⭐ 54🧑‍⚖️
Audio 139th 3.97⭐ 52🧑‍⚖️
Humor 601th 2.224⭐ 40🧑‍⚖️
Mood 35th 4.41⭐ 52🧑‍⚖️
Given 46🗳️ 72🗨️

Feedback

PolGM
Apr 21st · 00:36 UTC
Nice job, esp graphics! I died quite quickly though ^^
HHCH
Apr 21st · 00:48 UTC
Excelent intro, for me it was quite difficult to understand the mechanics, but with a few attemps you star to understand and get hooked, nice job!
schizoid2k
Apr 21st · 01:25 UTC
Nice intro... really sets the mood for the game.
GreenRadiation
Apr 21st · 02:08 UTC
The cutscene at the very beginning is incredibly beautiful. And the graphics in the rest of the game are great too. But it's unclear what the hand abilities do (besides the first one). The third one slows down enemies, I think?

In any case, great job!
HDVR02
Apr 21st · 15:26 UTC
That cutscene was really tough. Love the skibidi vibe
🎤 awdsasdaw
Apr 21st · 16:11 UTC
Hiretsu
Apr 21st · 19:21 UTC
Amazing visuals and atmosphere! The intro was insanely good, really top notch! As for the gameplay, it looks really cool but it was a bit confusing to understand what the radar did and how to properly avoid and stun enemies, but it was a very cool concept either way! Congrats for the team!
Nikiroz
Apr 21st · 19:33 UTC
Just a typical sale at “Pyaterochka”. The graphics and atmosphere are top-notch! The enemies are a bit dumb, but it doesn’t really hurt the overall impression. Great job!
ChknTikka
Apr 21st · 22:33 UTC
Fantastic style and atmosphere. The opening really set the tone, had a good time. Great work!
teroflups
Apr 21st · 22:39 UTC
visual is pretty and cool hand in left corner but stun animation\radius isn't clear
Cometores
Apr 21st · 22:53 UTC
Many have already complimented the atmosphere, but I want to give a shout-out to the sound. It’s pretty creepy.
coatline
Apr 21st · 23:44 UTC
Great mood for sure. Having to press the number keys to use your abilities coulda been more clear. Nice cutscene too.
Onhore
Apr 22nd · 07:58 UTC
Good job brazas
oeueGHa
Apr 22nd · 10:37 UTC
Artwork is incredible!
FLOWERFIELD Games
Apr 22nd · 20:50 UTC
Really good job! top-notch graphics, nice sound design, and smooth gameplay.
23edsa
Apr 22nd · 21:07 UTC
Great art and audio, I think this one has grea potential. The controls are not very converient, Id love to have the stun at least on the mouse. Good luck!
door_casts
Apr 22nd · 21:19 UTC
really awesome graphics and sound i loved the vibe :)
Luka420
Apr 22nd · 22:09 UTC
Stylish as hell! Loved this!
BrittleLizard
Apr 23rd · 00:08 UTC
The presentation is top-notch, of course. Unfortunately I'm just really not into the "just walk around a big room" game design it's got going on. It feels a little tedious to lose all my progress and have to restart in the same map with the same set pieces. I could see this being expanded into something super cool, though.
amirrajan
Apr 23rd · 00:33 UTC
Great mood. Absolutely terrifying presentation. Super polished visuals!
PokeyDem
Apr 23rd · 00:39 UTC
Nice game! I love how the combination of music and lighting creates an immersive, horror atmosphere. Also, I think a difficulty level would be a nice improvement, but besides that, good work!
gamebuilder
Apr 23rd · 01:01 UTC
You certainly nailed Mood. Graphics and sound are also top-notch, or close to it. The stun weapon is useful but we need something much more powerful. As it stands, the difficulty level is too high. A plasma rifle is in order. Even so, there is a lot of imagination in this game—truly a frightening experience. Well done.
dvan1337
Apr 23rd · 06:40 UTC
The premises and visuals are done very well!
onedozenbagels
Apr 23rd · 14:55 UTC
Really nice mood, graphics and sound. It seems promising, but I struggled with the controls, especially going from WASD to 3 to stun when the enemies would run at you. For the record I struggle with the controls in a lot of games, but because of that I kept dying and never got close to completing the level.
Sobigdrasil
Apr 23rd · 16:47 UTC
amazing game about surviving in a Пятерочка store.
I do recommend this game eveyone who like to suffer in a good way
Art is peak, that's for sure
1de
Apr 23rd · 17:03 UTC
The opening and ending cutscenes are very atmospheric. The pixel art is also top-notch. Great job, guys.
Lazarus Richardson
Apr 23rd · 17:19 UTC
Great atmosphere and art!
Itero Proto
Apr 23rd · 17:43 UTC
Not bad! How to kill them? I'm tired of them 😁
NE-Aquilon
Apr 23rd · 18:53 UTC
Maybe I'm too pussy, so I just rushed to each terminal and successfully evacuated without any encounter with enemies. Liked the splatter-punk atmosphere and general vibes.

![ld9.png](///raw/f91/86/z/727f7.png)
JerryWest
Apr 24th · 08:47 UTC
The art work is extremely excellent. The first thing I noticed was a 2D game that had a very intense atmosphere. The difficulty level was well controlled and I managed to pass it on the third attempt. It was a great experience.
tedrey
Apr 24th · 12:12 UTC
cool vibe and visuals and sound! Game kinda hard with no tutorial for casual player, but game is banger
vlaflya
Apr 24th · 12:21 UTC
Art is super cool! Perfectly fits the atmosphere
apt_prose7
Apr 26th · 08:38 UTC
Fun to play, but lacks some depth.
Zathnic
Apr 26th · 18:32 UTC
Great mood in both the intro cutscene and ingame! Difficulty seems well-balanced to me
nikitose
Apr 27th · 05:22 UTC
loved kinda modulated arts in intro!!!
Wallted
Apr 28th · 00:32 UTC
HOLY SHIT the mood has just skyrocketed. I am speechless how DOPE the visual side of the game is (and audio compliments it perfectly). The gameplay is rather simple, but at least I could focus simultaneously on playing and admiring more sick art :smile: The setting in this game is BADASS. I am so delighted. Beautiful minds
Melight
Apr 30th · 18:11 UTC
I enjoyed the game, the gameplay is engaging! But I think I encountered a bug. Cuz my repellent and signaling device stopped working after I repaired the second broken computer.
Arnage
May 01st · 09:40 UTC
Great entry! Took me a bit of trail and error to learn the interaction between the different mechanics, but I suppose dying on your first runs fits the spooky atmosphere well enough :)
qmdev
May 01st · 16:56 UTC
Сool graphic style
LDJam user 424326
May 02nd · 04:45 UTC
You did a great job capturing a horror atmosphere - games like this really get under my skin

The visuals are incredible, both in the cutscenes and during gameplay