{"author_link":"\/users\/bernhard","author_name":"Bernhard","author_uid":1019735,"comments":[{"id":1196959,"author_name":"MossGames","author_uid":"mossgames","epoch":1776772803,"text":"Very interesting entry, I got stuck on level 3 but I really enjoyed the puzzle elements \/ styling of the game, simple but cohesive! Big props for using your own custom framework!","format":"md","likes":1,"spam":"N"},{"id":1197531,"author_name":"Kagegona","author_uid":"kagegona","epoch":1776777737,"text":"nice puzzle game!","format":"md","likes":1,"spam":"N"},{"id":1209951,"author_name":"LDJam user 383013","author_uid":"383013","epoch":1776962988,"text":"Fun, easy. I've completed 10 levels  \nYou really don't need 3 types of clicks, I was just using RMB","format":"md","likes":1,"spam":"N"},{"id":1215128,"author_name":"fridje","author_uid":"fridje","epoch":1777157919,"text":"Custom engine is crazy work! Love the gameplay, really addictive and satisfying, and the music is perfect for the vibe of the game. Really impressive work. ","format":"md","likes":1,"spam":"N"},{"id":1217045,"author_name":"blubberquark","author_uid":"blubberquark","epoch":1777270650,"text":"Graphically, this reminds me of something somebody would have written for \"Intermediate 3D graphics and C++\" seminar in university in 2005. It really works, though.\n\nDuring playtesting, I had some puzzle design feedback, but your game answered all my questions before I finished. I only have one: When you designed the first puzzles by hand, did you check\/enforce a uniqueness constraint?","format":"md","likes":1,"spam":"N"},{"id":1221399,"author_name":"Shaggy","author_uid":"shaggy","epoch":1777829226,"text":"Really cool seeing a custom C++ to wasm engine!","format":"md","likes":1,"spam":"N"},{"id":1221532,"author_name":"Zettelkasten","author_uid":"zettelkasten","epoch":1777843924,"text":"I've completed all levels till number 10, and it was very fun! Great submission!","format":"md","likes":1,"spam":"N"},{"id":1221786,"author_name":"Flightless","author_uid":"flightless","epoch":1777894262,"text":"Really impressive to go with your own engine. And the game was well executed and fun!\n\n![Sk\u00e4rmbild 2026-05-04 132955.png](\/\/\/raw\/985\/d\/z\/73134.png)","format":"md","likes":1,"spam":"N"},{"id":1222617,"author_name":"ChuChuGeralt","author_uid":"chuchugeralt","epoch":1778005464,"text":"Really liked this puzzle-y game! The artstyle was nice and the music was clean, even though the track could have been a bit longer before looping. The way the notes increased in pitch as you connected more was a really nice touch! Great work.","format":"md","likes":1,"spam":"N"},{"id":1223017,"author_name":"VenomousMouse","author_uid":"venomousmouse","epoch":1778073441,"text":"Very nice puzzle, good overall mechanic with clean visuals. Great work.","format":"md","likes":1,"spam":"N"},{"id":1223093,"author_name":"xotraz","author_uid":"xotraz","epoch":1778083327,"text":"Very well done! I did not notice I could lock the board, before I finished your nine levels.\n","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld59\/wayback-placeholder.png"],"links":[{"url":"https:\/\/github.com\/schellingb\/SignalWalk","text":" Source Code (C++)"},{"url":"https:\/\/schellingb.github.io\/SignalWalk\/","text":"Link"}],"metadata":{"g_key":"73452","g_author":"1019735","g_event":"LD59","g_eventkey":"113","g_subevent":"COMPO","g_urlkey":"311129","g_title":"Signal Walk","g_status":"WAYBACK","g_place":"82","g_commentcount":"11","g_site2_node_id":"429728","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"429728","n_urlkey":"311129","n_parent":"424249","n_path":"\/events\/ludum-dare\/59\/signal-walk","n_slug":"signal-walk","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"19735","n_created":"1776626699","n_modified":"1779333791","n_version":"1353233","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":9,"_trust":11,"author":19735,"body":"An implementation of a puzzle game often called \"Net Walk\" or just \"Net\" using a custom lightweight C++ engine.\n\n## Screenshots\n| [![Screenshot1](\/\/\/raw\/71d\/4\/z\/702a9.png)](https:\/\/static.jam.host\/raw\/71d\/4\/z\/702aa.png) | [![Screenshot2](\/\/\/raw\/71d\/4\/z\/702ab.png)](https:\/\/static.jam.host\/raw\/71d\/4\/z\/702ac.png) | [![Screenshot3](\/\/\/raw\/71d\/4\/z\/702ad.png)](https:\/\/static.jam.host\/raw\/71d\/4\/z\/702ae.png) |\n|------------|-------------------|----------------------------|\n|Title|Starting|Almost there|\n\n## How To\nUse the mouse to click on piecesto rotate them. Make a connection from the energy source (star) to all lamps (circles). You can use right-click to rotate counterclockwise. Also in the latter levels it is useful to use the middle mouse button to lock pieces which you are sure to be oriented correctly.\n\n## Controls\n| Button       | Function                              |\n|------------------------------------------------------|\n| Left Click   | Rotate piece clockwise                |\n| Right Click  | Rotate piece counterclockwise         |\n| Middle Click | Mark piece as lock                    |\n\n## Tips\nStart from the outside and work yourself towards the center.\n","comments":11,"comments-timestamp":"2026-05-06T16:02:07Z","created":"2026-04-19T19:24:59Z","files":[{"author":19735,"id":46774,"name":"$$embed-46774.zip","node":429728,"size":158860,"status":73,"tag":0,"timestamp":"2026-04-19T20:15:49Z"},{"author":19735,"id":46775,"name":"SignalWalk_Windows.zip","node":429728,"size":224196,"status":9,"tag":0,"timestamp":"2026-04-19T20:15:55Z"}],"files-timestamp":"2026-04-19T20:15:55Z","grade":{"grade-01":21,"grade-02":21,"grade-03":21,"grade-04":21,"grade-05":21,"grade-06":21,"grade-07":19,"grade-08":21},"id":429728,"love":0,"magic":{"cool":125.28448639654,"feedback":2,"given":31,"grade":20.75,"grade-01-average":3.711,"grade-01-result":82,"grade-02-average":3.605,"grade-02-result":82,"grade-03-average":2.684,"grade-03-result":266,"grade-04-average":3.526,"grade-04-result":173,"grade-05-average":3.158,"grade-05-result":204,"grade-06-average":3.132,"grade-06-result":167,"grade-07-average":2.088,"grade-07-result":186,"grade-08-average":3.263,"grade-08-result":183,"smart":-12.188592008248},"meta":{"author":[19735],"cover":"\/\/\/content\/71d\/4\/z\/702a1.png","link-01":"https:\/\/github.com\/schellingb\/SignalWalk","link-01-name":" Source Code (C++)","link-01-tag":[42332],"link-02":"https:\/\/schellingb.github.io\/SignalWalk\/","link-02-tag":[42336]},"meta-timestamp":"2026-05-21T03:23:11Z","modified":"2026-05-21T03:23:11Z","name":"Signal Walk","node-timestamp":"2026-04-19T20:36:50Z","parent":424249,"parents":[1,5,9,424249],"path":"\/events\/ludum-dare\/59\/signal-walk","published":"2026-04-19T20:17:36Z","scope":"public","slug":"signal-walk","subsubtype":"compo","subtype":"game","type":"item","version":1353233},"text":"An implementation of a puzzle game often called \"Net Walk\" or just \"Net\" using a custom lightweight C++ engine.\n\n## Screenshots\n| [![Screenshot1](\/\/\/raw\/71d\/4\/z\/702a9.png)](https:\/\/static.jam.host\/raw\/71d\/4\/z\/702aa.png) | [![Screenshot2](\/\/\/raw\/71d\/4\/z\/702ab.png)](https:\/\/static.jam.host\/raw\/71d\/4\/z\/702ac.png) | [![Screenshot3](\/\/\/raw\/71d\/4\/z\/702ad.png)](https:\/\/static.jam.host\/raw\/71d\/4\/z\/702ae.png) |\n|------------|-------------------|----------------------------|\n|Title|Starting|Almost there|\n\n## How To\nUse the mouse to click on piecesto rotate them. Make a connection from the energy source (star) to all lamps (circles). You can use right-click to rotate counterclockwise. Also in the latter levels it is useful to use the middle mouse button to lock pieces which you are sure to be oriented correctly.\n\n## Controls\n| Button       | Function                              |\n|------------------------------------------------------|\n| Left Click   | Rotate piece clockwise                |\n| Right Click  | Rotate piece counterclockwise         |\n| Middle Click | Mark piece as lock                    |\n\n## Tips\nStart from the outside and work yourself towards the center.\n","title":"Signal Walk","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/429501+429502+429503+429504+429505+429506+429507+429508+429509+429510+429511+429512+429513+429514+429515+429516+429517+429518+429519+429520+429521+429522+429523+429524+429525+429526+429527+429528+429529+429530+429531+429532+429533+429534+429535+429536+429537+429538+429539+429540+429541+429542+429543+429544+429545+429546+429547+429548+429549+429550+429551+429552+429553+429554+429555+429556+429557+429558+429559+429560+429561+429562+429563+429564+429565+429566+429567+429568+429569+429570+429571+429572+429573+429574+429575+429576+429577+429578+429579+429580+429581+429582+429583+429584+429585+429586+429587+429588+429589+429590+429591+429592+429593+429594+429595+429596+429597+429598+429599+429600+429601+429602+429603+429604+429605+429606+429607+429608+429609+429610+429611+429612+429613+429614+429615+429616+429617+429618+429619+429620+429621+429622+429623+429624+429625+429626+429627+429628+429629+429630+429631+429632+429633+429634+429635+429636+429637+429638+429639+429640+429641+429642+429643+429644+429645+429646+429647+429648+429649+429650+429651+429652+429653+429654+429655+429656+429657+429658+429659+429660+429661+429662+429663+429664+429665+429666+429667+429668+429669+429670+429671+429672+429673+429674+429675+429676+429677+429678+429679+429680+429681+429682+429683+429684+429685+429686+429687+429688+429689+429690+429691+429692+429693+429694+429695+429696+429697+429698+429699+429700+429701+429702+429703+429704+429705+429706+429707+429708+429709+429710+429711+429712+429713+429714+429715+429716+429717+429718+429719+429720+429721+429722+429723+429724+429725+429726+429727+429728+429729+429730+429731+429732+429733+429734+429735+429736+429737+429738+429739+429740+429741+429742+429743+429744+429745+429746+429747+429748+429749+429750+429751+429752+429753+429754+429755+429756+429757+429758+429759+429760+429761+429762+429763+429764+429765+429766+429767+429768+429769+429770+429771+429772+429773+429774+429775+429776+429777+429778+429779+429780+429781+429782+429783+429784+429785+429786+429787+429788+429789+429790+429791+429792+429793+429794+429795+429796+429797+429798+429799+429800+429801+429802+429803+429804+429805+429806+429807+429808+429809+429810+429811+429812+429813+429814+429815+429816+429817+429818+429819+429820+429821+429822+429823+429824+429825+429826+429827+429828+429829+429830+429831+429832+429833+429834+429835+429836+429837+429838+429839+429840+429841+429842+429843+429844+429845+429846+429847+429848+429849+429850+429851+429852+429853+429854+429855+429856+429857+429858+429859+429860+429861+429862+429863+429864+429865+429866+429867+429868+429869+429870+429871+429872+429873+429874+429875+429876+429877+429878+429879+429880+429881+429882+429883+429884+429885+429886+429887+429888+429889+429890+429891+429892+429893+429894+429895+429896+429897+429898+429899+429900+429901+429902+429903+429904+429905+429906+429907+429908+429909+429910+429911+429912+429913+429914+429915+429916+429917+429918+429919+429920+429921+429922+429923+429924+429925+429926+429927+429928+429929+429930+429931+429932+429933+429934+429935+429936+429937+429938+429939+429940+429941+429942+429943+429944+429945+429946+429947+429948+429949+429950+429951+429952+429953+429954+429955+429956+429957+429958+429959+429960+429961+429962+429963+429964+429965+429966+429967+429968+429969+429970+429971+429972+429973+429974+429975+429976+429977+429978+429979+429980+429981+429982+429983+429984+429985+429986+429987+429988+429989+429990+429991+429992+429993+429994+429995+429996+429997+429998+429999+430000?authors&parents&superparent"},"object":"objects\/sha256\/4c\/4c1dd926286e39ba40efda42a23b57c71f074c40bbef654d20ebeaf569b962a7","record":"shard-3\/json-live-urgent-v3\/records\/8a592695089430db7953c28a777b4fb926abfb5b56516394e3a9721b28cf28c2.json","sha256":"4c1dd926286e39ba40efda42a23b57c71f074c40bbef654d20ebeaf569b962a7","source":"https","stored_at":1784022517}}