Beams of Bermuda by blinry
Welcome to your new job as a light keeper! It's your job to guide all ships home safely.
A peaceful twist on tower defense games. Playtime: ~30 min
It's a mix of a (light) puzzle game & (calm) action game: First, position the lighthouses. Then, use them to guide the ships.
Controls
- Mouse: Move lighthouses (during setup) and light rays (during gameplay).
- C: Skip current level. You can use this if you get stuck badly in some level.
Credits
- The music is Ossuary 1 by Kevin MacLeod (CC-BY)
- Thanks to mad, Lena and piko for playtesting!
| Link | https://github.com/blinry/ld59 |
| Original URL | https://ldjam.com/events/ludum-dare/59/beams-of-bermuda |
Ratings
| Overall | 258th | 3.81⭐ | 23🧑⚖️ |
| Fun | 172th | 3.773⭐ | 24🧑⚖️ |
| Innovation | 103th | 3.932⭐ | 24🧑⚖️ |
| Theme | 70th | 4.341⭐ | 24🧑⚖️ |
| Graphics | 535th | 3.523⭐ | 24🧑⚖️ |
| Humor | 166th | 3.6⭐ | 22🧑⚖️ |
| Mood | 160th | 4.091⭐ | 24🧑⚖️ |
| Given | 16🗳️ | 24🗨️ |
The concept was also quite fun. I wish there was a way to speed up kind of like lemmings when you have a solved soln so you don't have to wait out. All in all quite nice!

It was surprising how much control you have over the course of the ships.
I liked the progressing difficulty curve, and the maps all had individual challenges to overcome. So despite the game being rather slow, you always had to adapt to new situations and it still got a bit hectic sometimes (in a positive, engaging sense).
Great job!