The Transmitter by austinmerrick

[raw]
made by austinmerrick for Ludum Dare 59 (COMPO)

WASD or Arrow keys to play

Made with TypeScript and Bun (for bundling) using web APIs directly instead of third party libraries or frameworks

All art and sounds are generated programmatically

Made by Austin Merrick

Ratings

Overall 48th 3.895⭐ 21🧑‍⚖️
Fun 16th 4.079⭐ 21🧑‍⚖️
Innovation 191th 3.158⭐ 21🧑‍⚖️
Theme 207th 3.237⭐ 21🧑‍⚖️
Graphics 125th 3.579⭐ 21🧑‍⚖️
Audio 111th 3.444⭐ 20🧑‍⚖️
Mood 128th 3.526⭐ 21🧑‍⚖️
Given 8🗳️ 3🗨️

Feedback

Jack Maxwell
Apr 20th · 05:26 UTC
Flying feels really good. Reminds me of rocket league. I love the artwork and sounds too. Overall a fun experience!
Umaiit
Apr 20th · 06:46 UTC
Cute nice rocket game, like it!
jk5000
Apr 20th · 08:56 UTC
Great visuals and a fun gameplay idea. For me it was way too difficult. But overall a great game. Well done.
Jiri Hysek
Apr 20th · 12:19 UTC
Super fun game! I love rocket mechanics, it works really well. It's hard but not unfair, I got better every try :) I'm in 10th level now and it's really challenging. But it's the last level what would I expect :) Difficulty graduates really well. But I'm gonna beat it.
LDJam user 428140
Apr 20th · 13:31 UTC
Oh I love this. Its like flappy bird meets puzzle game. The thrust jammers are such a cool idea!
paracorn
Apr 20th · 23:09 UTC
My ass almost caught fire on the last level - I nearly kissed the tomahawk, but I made it through. I respect you for implementing a game like that using native canvas.

![Screenshot 2026-04-21 at 01.02.14.png](///raw/2c5/86/z/71285.png)![Screenshot 2026-04-21 at 01.09.00.png](///raw/2c5/86/z/71287.png)
paracorn
Apr 20th · 23:23 UTC
Also, do you draw the graphics by hand?
Pimeko
Apr 20th · 23:34 UTC
Nice graphics, the game was a bit too hard for me but really enjoyed the mood :)
OldDog
Apr 21st · 12:45 UTC
A very creative and fun simple game, with clean and efficient visuals. The level design is especially interesting and well done
glem-fumeno
Apr 21st · 14:57 UTC
Fun and engaging. Great level design!
fractalsunrise
May 02nd · 02:56 UTC
I really enjoyed this game; it was hard but fun! Every time I tried to go slow and steady, there was another new mechanic like a jammer or the missiles that kept bumping it back to a more out-of-control-feeling dynamic system. I eventually beat it, but had to retry an embarrassingly large number of times on the last level. Great job!
superzoom
May 02nd · 03:33 UTC
I loved this game, the physics are good. It was very hard, but it was so satisfying when I finally beat it. Great job!
LDJam user 342640
May 03rd · 07:55 UTC
Really solid! The method of control and the various jammers remind me a LOT of flywrench for some reason - similar conceit going on. I would've liked to see more levels after all the gameplay elements get online, but other than that good job!