{"author_link":"\/users\/nit","author_name":"nit","author_uid":1415750,"comments":[{"id":1190625,"author_name":"nullval","author_uid":"nullval","epoch":1776653172,"text":"Interesting setting, but very hard to understand since there's no instructions.\nThe graphics can sometimes be a bit hard to tell what its supposed to be, which does add to the mystique of the whole thing.\nSome of the text was so low res I misread the letters. \nGreat concept once I \"got\" it :)","format":"md","likes":1,"spam":"N"},{"id":1191077,"author_name":"hotaloca","author_uid":"hotaloca","epoch":1776674731,"text":"Wow such a nice art\/vibe for graphics, it really so cool. Also the concept is great on having sound based weapons. I found it a bit hard to get what sounds I shall use - yet I like the visual display and the idea... Congratulations, nice inspirational entry!","format":"md","likes":1,"spam":"N"},{"id":1191223,"author_name":"Xwilarg","author_uid":"xwilarg","epoch":1776680709,"text":"Super fun game to play, fights were tough but since the AI easily stay stuck in walls that give a bit more leeway to think of your waves, amazing job","format":"md","likes":1,"spam":"N"},{"id":1191225,"author_name":"Sylva Aster","author_uid":"sylva-aster","epoch":1776680716,"text":"Looved the vibes, a bit hard to understand at first and a bit too punishing, but was super entertaining and looks amazing","format":"md","likes":1,"spam":"N"},{"id":1208880,"author_name":"Tapot","author_uid":"tapot","epoch":1776941067,"text":"Pragmata-vibes in shooting - very interesting mechanic, I love music and style!","format":"md","likes":1,"spam":"N"},{"id":1211641,"author_name":"wisstopher","author_uid":"wisstopher","epoch":1777015426,"text":"The audio was really good, I'm surprised that you're getting rated for that. I had a hard time tuning to the frequency without getting hurt nearly every time :'(. Your art is cool, lovely entry.","format":"md","likes":1,"spam":"N"},{"id":1219642,"author_name":"LDJam user 243193","author_uid":"243193","epoch":1777553352,"text":" Nice game concept. Too bad I got stuck at the door despite managed to open it with correct signal.","format":"md","likes":1,"spam":"N"},{"id":1223006,"author_name":"deformhead","author_uid":"deformhead","epoch":1778072458,"text":"Really good entry! You manage to do so many things in a short timeframe, congrats for that!\n\nI loved how I need to find a safe spot, to scan enemies, adapt my frequencies and go for a fight, it's a good idea!\n\nGood job! :clap: ","format":"md","likes":1,"spam":"N"},{"id":1223114,"author_name":"fabonacci","author_uid":"fabonacci","epoch":1778086936,"text":"I found it a bit too difficult when enemy spawned closed, it took me times to change frequency. But i liked it, idea, sound and design are goods. Nice entry","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld59\/wayback-placeholder.png"],"links":[{"url":"https:\/\/ninit.itch.io\/resonancegun","text":"Link"}],"metadata":{"g_key":"73500","g_author":"1415750","g_event":"LD59","g_eventkey":"113","g_subevent":"COMPO","g_urlkey":"311266","g_title":"ResonanceGun","g_status":"WAYBACK","g_place":"99999","g_commentcount":"9","g_site2_node_id":"429936","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"429936","n_urlkey":"311266","n_parent":"424249","n_path":"\/events\/ludum-dare\/59\/resonancegun","n_slug":"resonancegun","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"415750","n_created":"1776644667","n_modified":"1779333791","n_version":"1354441","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":9,"_trust":1,"author":415750,"body":"A short shooter where you need to 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