{"author_link":"\/users\/roccay","author_name":"roccay","author_uid":1259579,"comments":[{"id":1194182,"author_name":"JynxAudio","author_uid":"jynxaudio","epoch":1776739325,"text":"Really nice looking game! Couple times where it seemingly showed me it was impossible to get to stairs, and the gameplay loop felt quite simple, but it was very on theme and good looking!","format":"md","likes":2,"spam":"N"},{"id":1194260,"author_name":"bearcage","author_uid":"bearcage","epoch":1776740157,"text":"This is a cool idea, I really like the memory \/ hint-of-whats-inside angle on the theme.\n\nIt took me a few tries to understand the interface and get the hang of what's gonna kill me (or maybe kill me) vs not \u2014\u00a0I wished there was a way to heal (or maybe there was and I just wasn't lucky enough to find it on either of my good runs). Thanks for sharing your work!","format":"md","likes":2,"spam":"N"},{"id":1194262,"author_name":"BlushingCrow","author_uid":"blushingcrow","epoch":1776740175,"text":"I loved the aesthetic on this one, the gorgeous art was a treat - unexpected use of theme too, well done!","format":"md","likes":2,"spam":"N"},{"id":1194327,"author_name":"Derek Glennon","author_uid":"derek-glennon","epoch":1776740943,"text":"Really dig (hehe) the art and audio. Game was pretty meditative too. Great entry!","format":"md","likes":2,"spam":"N"},{"id":1194654,"author_name":"Bombelix","author_uid":"bombelix","epoch":1776744987,"text":"I feel this game is more than the sum of its parts, which is great. \nAlthough minimal, the audio didn't get in my way, and communicated the \"vibe\" well.\nI enjoyed figuring out what signals meant through trial and error.\nI think the art is really good and expressive, and managed to do something original in the UI by mixing 8-bit techy modern stuff with gothic accents (and judicious use of color)","format":"md","likes":2,"spam":"N"},{"id":1196738,"author_name":"Telkan","author_uid":"telkan","epoch":1776770747,"text":"The UI is fantastic! Really good entry!","format":"md","likes":2,"spam":"N"},{"id":1197445,"author_name":"LizzyLi","author_uid":"lizzyli","epoch":1776777097,"text":"The color scheme of the whole game looks fabulous!","format":"md","likes":2,"spam":"N"},{"id":1197591,"author_name":"Julester","author_uid":"julester","epoch":1776778112,"text":"I really love the unique scanner concept. very cool concept","format":"md","likes":2,"spam":"N"},{"id":1197656,"author_name":"Xientra","author_uid":"xientra","epoch":1776778596,"text":"Pretty sick","format":"md","likes":2,"spam":"N"},{"id":1198949,"author_name":"Wormwood","author_uid":"wormwood","epoch":1776787813,"text":"The atmosphere and immersion are fantastic, the character designs are beautiful, and I love the feedback I get every time I make a move!\n\nBut I\u2019m a little confused\u2014is the game\u2019s design completely random, or are there elements I can predict or control?","format":"md","likes":2,"spam":"N"},{"id":1198968,"author_name":"Kit Gorn","author_uid":"kit-gorn","epoch":1776788011,"text":"It looks cool. The sound and graphics are all on point. It\u2019s got this mysterious atmosphere I really want to figure out\u2014but I couldn't. Can anyone tell me how to play? I'm a bit of a dummy.","format":"md","likes":2,"spam":"N"},{"id":1199091,"author_name":"roccay","author_uid":"roccay","epoch":1776788911,"text":"@kit-gorn Hey Kit, thanks for playing!\n\nThe main mechanic is pressing [Space] to break walls that show \"......\" on the radar \u2014 those are the low-density ones. (Sorry it\u2019s a bit unclear; I didn\u2019t have time to add a proper in-game explanation.)\n\nWalls marked \"0000\" are hazardous and will cost your HP.\n\nYour goal is to reach the stairs in as few moves as possible. Switch between radar layers to piece together the map and figure out the best path toward the exit.","format":"md","likes":2,"spam":"N"},{"id":1199237,"author_name":"Kit Gorn","author_uid":"kit-gorn","epoch":1776789884,"text":"@roccay Ah, I see, the radar shows things relative to the character's orientation. I didn't realize that at first. Thanks for the tip!","format":"md","likes":3,"spam":"N"},{"id":1203177,"author_name":"Rinnnzy","author_uid":"rinnnzy","epoch":1776833882,"text":"\u6e38\u620f\u867d\u7136\u6ca1\u6709\u592a\u591a\u4ea4\u4e92\u63d0\u793a\u4f46\u662f\u73a9\u4e00\u904d\u5927\u6982\u5c31\u80fd\u660e\u767d\uff01\u6211\u559c\u6b22\u8fd9\u79cd\u9ed1\u6697\u7684\u7f8e\u672f\u98ce\u683c\uff0c\u5c24\u5176\u662f\u4e3b\u89d2\u770b\u7740\u5f88\u9b42\u7cfb\uff08\u751a\u81f3\u6709\u70b9\u50cf\u4e09\u89d2\u5934\ud83d\ude0b\u3002\u4fe1\u53f7\u6837\u5f0f\u7b80\u6d01\u660e\u4e86\u3002\u5f88\u68d2\u7684\u6e38\u620f","format":"md","likes":2,"spam":"N"},{"id":1204982,"author_name":"MaruMari","author_uid":"marumari","epoch":1776864304,"text":"I got to the 4rth floor? I really liked the \"unknown\" tiles, but most of the time i risked it to get damage \ud83d\ude01. I wish there would have been more items to collect. Good idea","format":"md","likes":1,"spam":"N"},{"id":1206117,"author_name":"Xav13RRR","author_uid":"xav13rrr","epoch":1776878336,"text":"\u98ce\u683c\u5f88\u68d2\uff0c\u4e3b\u89d2\u8bbe\u8ba1\u5f88\u6709\u611f\u89c9","format":"md","likes":0,"spam":"N"},{"id":1206665,"author_name":"Alex de la Cour","author_uid":"alex-de-la-cour","epoch":1776884624,"text":"Absolutely LOVED the art, the knight's design is stunning. The game itself was pretty confusing at first, it could do with some sort of in-game instructions or tutorialisation, but once I picked up what I had to do it was a pretty chill experience and all very tightly implemented.","format":"md","likes":1,"spam":"N"},{"id":1206673,"author_name":"plutonicrock","author_uid":"plutonicrock","epoch":1776884672,"text":"On theme and amazing artwork!","format":"md","likes":1,"spam":"N"},{"id":1209372,"author_name":"Arada","author_uid":"arada","epoch":1776951422,"text":"Nice game! I like the character and the atmosphere.","format":"md","likes":1,"spam":"N"},{"id":1218067,"author_name":"zhangzhimu","author_uid":"zhangzhimu","epoch":1777362458,"text":"The scene and art design are excellent. This pixel style instantly brings me back to the familiar feeling of games from a few years ago.\nMoreover, it was done very carefully. The characters also undergo artistic changes as they breathe, which makes me feel very attentive. During the exploration process, you can randomly obtain some rewards. I also thought of the sound effect of hitting a bomb, haha, I think it's a very interesting game!","format":"md","likes":0,"spam":"N"},{"id":1223474,"author_name":"VenomousMouse","author_uid":"venomousmouse","epoch":1778142882,"text":"Very cool idea and mechanic. Great visuals and audio. I like this concept.","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld59\/wayback-placeholder.png"],"links":[],"metadata":{"g_key":"73513","g_author":"1259579","g_event":"LD59","g_eventkey":"113","g_subevent":"JAM","g_urlkey":"311312","g_title":"Walk In Darkness","g_status":"WAYBACK","g_place":"483","g_commentcount":"21","g_site2_node_id":"429992","g_hide":"Y","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"429992","n_urlkey":"311312","n_parent":"424249","n_path":"\/events\/ludum-dare\/59\/walk-in-darkness","n_slug":"walk-in-darkness","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"259579","n_created":"1776647991","n_modified":"1779333791","n_version":"1369280","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":9,"_trust":1,"author":259579,"body":"![gamejam \u5c01\u97622.png](\/\/\/raw\/bf5\/f3\/z\/71703.png)\n![0E57D849708DBBAA69B68349EDDCCF18.png](\/\/\/raw\/bf5\/f3\/z\/71746.png)\n  \n  \n  \nitch web version (Please play in full screen):\nhttps:\/\/roccay.itch.io\/walk-in-darkness\n\n  \nScan the dark and read the signals \n\nIt tells the density of the wall\n\nDig forward, manage pickaxes, and find the exit\n\nThe golden pickaxe destroys anything\n\n-----------------------------------------------\n\n[ wasd ]                      move  \n[ SPACE ]                     dig  \n[ scroll wheel ]              switch radar layer  \n    \n![eeeb42cd-e73a-4485-a1b7-74a27b7c5a30.png](\/\/\/raw\/bf5\/f3\/z\/720e1.png)\n\n\n\n\nThanks for playing!\n------------------------------------\nProgram: roccay  \nArt: 181  \nmusic: \u6cfb\u706b  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In Darkness","node-timestamp":"2026-04-22T12:34:53Z","parent":424249,"parents":[1,5,9,424249],"path":"\/events\/ludum-dare\/59\/walk-in-darkness","published":"2026-04-21T00:52:51Z","scope":"public","slug":"walk-in-darkness","subsubtype":"jam","subtype":"game","type":"item","version":1369280},"text":"![gamejam \u5c01\u97622.png](\/\/\/raw\/bf5\/f3\/z\/71703.png)\n![0E57D849708DBBAA69B68349EDDCCF18.png](\/\/\/raw\/bf5\/f3\/z\/71746.png)\n  \n  \n  \nitch web version (Please play in full screen):\nhttps:\/\/roccay.itch.io\/walk-in-darkness\n\n  \nScan the dark and read the signals \n\nIt tells the density of the wall\n\nDig forward, manage pickaxes, and find the exit\n\nThe golden pickaxe destroys anything\n\n-----------------------------------------------\n\n[ wasd ]                      move  \n[ SPACE ]                     dig  \n[ scroll wheel ]              switch radar layer  \n    \n![eeeb42cd-e73a-4485-a1b7-74a27b7c5a30.png](\/\/\/raw\/bf5\/f3\/z\/720e1.png)\n\n\n\n\nThanks for 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