Choppy Crop by komjaur

[raw]
made by komjaur for LD34 (JAM)
Choppy chop is farming game, where you have to farm to make money.
Main goal is to get 500 coins as fast as possible by selling crops.

To sell crops you need to gather them with GATHERING BAG and sell them to marketman.

Controls:LEFT ARROW,RIGHT ARROW,Waiting

Music:Bensound.com
Have fun.

Ratings

Coolness 91% 2
Overall(Jam) 3.40 435
Audio(Jam) 3.11 466
Fun(Jam) 3.00 635
Graphics(Jam) 3.15 668
Humor(Jam) 3.04 304
Innovation(Jam) 3.50 254
Mood(Jam) 3.20 525
Theme(Jam) 4.40 26

Feedback

Ariake81
15. Dec 2015 · 00:28 UTC
great use of timers to get around the two button limitation
utoxin
15. Dec 2015 · 14:42 UTC
Impressive entry. As Ariake81 said, very good use of timers to expand your options, and allow you to use both themes.
zenmumbler
15. Dec 2015 · 14:43 UTC
The timers are a nice touch, sticking to the 2-button theme strictly. I didn't get very far with my crops but I tried. Nice one.
_stice
15. Dec 2015 · 14:44 UTC
Good idea for the two button controls! (Also, nice game name!)
crucknuk
15. Dec 2015 · 14:46 UTC
While the growing part interpretation of the theme is easy, the realization, while also respecting the two button theme, is inventive. Nicely done !
issa
15. Dec 2015 · 14:50 UTC
I like this a lot. The timers are smart too.
dodormeur
15. Dec 2015 · 14:54 UTC
Really nice, it takes a bit of time to get used to the controls and menu navigation, but the time challenge is stimulating :)
klianc09
15. Dec 2015 · 14:56 UTC
Nice graphics, and the music is very fitting.
It's really tiresome selecting everything with two buttons and waiting... also I didn't understand how I could get new seeds. I'll probably never be a farmer.
lordsavage
15. Dec 2015 · 15:11 UTC
Wow, you seriously managed to make a resource management game with just two buttons, a neat idea made really well.

Very good work.
Manu & Wan
15. Dec 2015 · 15:12 UTC
The control scheme is very clever, nice job! The farming system is also pretty intuitive, the in-game messages were pretty useful to teach how to play (on top of being funny).

It was fun trying to figure out how to manage my crops efficiently, but either I'm bad at it or there are a few balancing issues - I gave up after 15mn and 260 crops. The main problem to me is that half-grown crops sometimes produce 1 crop only in return, meaning I have planted them in vain.

Now you had me playing for 15mn so I can't deny it, overall the game was fun :)
tyrants.not.found.team
15. Dec 2015 · 16:58 UTC
Yeah, this was great and very creative, very innovative play with the theme restrictions. Well done!
WitchLake
15. Dec 2015 · 18:00 UTC
I had fun playing your game!! Music was annoying after 5 min but the 2 controls system was really nicely done! I would just change the fact that when you change a tool you automatically exit! And also add a tutorial!
treslapin
15. Dec 2015 · 18:41 UTC
I really enjoyed it! Very good implementation of the 2 buttons.
DinnerInTheDark
15. Dec 2015 · 18:44 UTC
Smart thing with the timers, but a lot of waiting involved in this game.
LadyS
15. Dec 2015 · 18:45 UTC
great keeping with the theme!
fun gameplay but quite hard
davesoft
15. Dec 2015 · 18:47 UTC
Great concept and I love the little details in the names. The house was awkward to operate, but that's the point of the control style. Nicely done :)
ajopart
15. Dec 2015 · 18:49 UTC
5/5 theme .Clever use of the timer ! Well done. Cute art, too
elliottd
15. Dec 2015 · 18:51 UTC
nice work. automatically switching to the seed bag or the grab bag is confusing. also i expected watering plants to take one charge from the watering can. maybe effects and numbers popping up could make those things more clear
Digitaldude555
15. Dec 2015 · 19:04 UTC
Great use of controls, followed both themes and pretty good gameplay, but I seem to have ran out of seeds and can't acquire more, not sure if that's my fault or something else.
denycetm
15. Dec 2015 · 19:22 UTC
good use of contextual controls. I would have loved some mechanic to buy bigger watering cans.Hold more feed. etc. Just some way so I could start balancing multiple states for the crops. Also would have liked to see some easing in the transitions between the steps. One really great mechanic is that the dead plants yield seeds which means you have to decide how much of your crop to use for replanting.

Forgive the pun but this entry has the seeds of a great idea.
Tackwin
15. Dec 2015 · 19:30 UTC
Nice use of timers, pretty innovative.
deathray
17. Dec 2015 · 04:33 UTC
Like others said: great job with the theme and the two-button controls.
DrFallos
17. Dec 2015 · 08:28 UTC
It was hardly to find how to grow seed from the start. But when you get it game gets interesting for playing. Good work
tobia88
17. Dec 2015 · 08:54 UTC
This game is my favourite so far in ld34. Wow,you are so smart.
EternalCastleStudio
17. Dec 2015 · 15:44 UTC
The gameplay is very innovative, how others said, the use of timers is a great idea to use the two buttons control theme :-) Nice entry!
Stanleys_Stoop
17. Dec 2015 · 18:26 UTC
Tried to download the Windows version. Got stuck with one of those stupid "Your computer has a virus, call this number to get us to remove it." scam bull crap. Looks like a fun game though.
richardboegli
19. Dec 2015 · 01:54 UTC
Couldn't play web version:

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Fatal error: Call to undefined function track() in /data02/virt44945/domeenid/www.anweb.ee/oliver/games/dare34/index.php on line 3
🎤 komjaur
19. Dec 2015 · 16:26 UTC
@Richardboegli
I accidentally deleted all my databases :S
and it should work fine right now.