Missed Signals: Road Rage Frenzy by Random-storykeeper
Control the flow of traffic by triggering the stoplights at a hasty junction. But don't keep them waiting for too long or they might just move along anyway.
Controls
- 🖱️Mouse Left-click to toggle the traffic lights
Gameplay
Cars will enter from any side of the screen and pass through the intersection. Use the traffic lights to control the flow of traffic. Points are given when a car successfully leaves the screen. Lives are lost when there is a crash.
Screenshots


Credits
Made by Team Spontaneous Combustion:
- Graphics - @Takeshi64
- Code - @ijzm
- Music/SFX - @Random-storykeeper
Ratings
| Overall | 607th | 3.325⭐ | 22🧑⚖️ |
| Fun | 621th | 3.05⭐ | 22🧑⚖️ |
| Innovation | 414th | 3.4⭐ | 22🧑⚖️ |
| Theme | 154th | 4.175⭐ | 22🧑⚖️ |
| Graphics | 585th | 3.375⭐ | 22🧑⚖️ |
| Audio | 169th | 3.875⭐ | 22🧑⚖️ |
| Humor | 315th | 3.079⭐ | 21🧑⚖️ |
| Mood | 573th | 3.375⭐ | 22🧑⚖️ |
| Given | 12🗳️ | 21🗨️ |
Gameplay was clear to understand, but had some interesting nuances. Cars slowing down or getting impatient made things feel organic. Well paced to introduce the flow before getting overwhelmed before just giving up.
Music was tasty - busy enough to fit the vibe without distracting. The voices and sound effects rounded things out well.
Art was super clean, which is crucial for a game like this. Definitely felt like a throwback PC game from the 90s.
Great work from all of you.
Cheers!
In any case, despite my clumsiness, this is a well-designed game that nails the theme. It put me in a different zone for a while. There is a lot of potential in this. Well done.

Apart from that the controls feel good and the music was fitting. The crashing cars are a nice touch. You could also change the formula and the goal would be to get as many cars crashing as possible. :D The "patience circle" of the drivers is implemented well. Overall it feels like a polished game with cute graphics. Nice job! :)
The idea is really cool. But my brain had a hard time tracking all the diff traffic patterns. It made the choices feel a bit more haphazard than deliberate.

The best part of the game is to see those bots acting in way that looks clever but not enough so a traffic light is needed.
If there could be a second map that will be better, but as a jam entry you’ve already done a fantastic job :)