Apollo's Gift by dikkop

Dear son,
you may wonder why I sent you down to earth. Well, Pythia needed a holiday and you were just being boring again, so here we are.
Let me explain the gig: you are Apollo, god of the sun, prophecy and music. The people want your blessing, but to receive it, they need to play a fine tune, with their bugles. Look closely at them and listen (Right Click).
IF they play the correct tune, they may receive your blessing! Just look at the sun and do your left clicky thing and Helios will help you out. Make sure to aim it right yeah?
On the other hand, if they try to deceive you by playing the wrong tune... Well I left a thunder cloud for you to play with.
Careful though, if your judgment is wrong, their vengeful spirits will catch up with you in the form of a red rider which cannot be killed or judged (sadly)!
I left some hints at the Tower to figure out the correct tune, good luck!
Zeus
Controls:
Move: WASD
Zoom/Listen: Right Click
Select/Cast: Left Click (Select from thunder cloud or sun and to cast)
Menu: Escape

Note: Windows build has better performance and graphics than WebGL. Embedded build does not seem to work, try another link at the bottom.
| WebGL | https://huntedwumpus.nl/Apollo_Gift/ |
| Itch | https://dikkop.itch.io/apollos-gift |
| Original URL | https://ldjam.com/events/ludum-dare/59/the-last-beat |
Ratings
| Overall | 717th | 3.091⭐ | 24🧑⚖️ |
| Fun | 644th | 3⭐ | 24🧑⚖️ |
| Innovation | 227th | 3.705⭐ | 24🧑⚖️ |
| Theme | 525th | 3.545⭐ | 24🧑⚖️ |
| Graphics | 556th | 3.477⭐ | 24🧑⚖️ |
| Humor | 162th | 3.625⭐ | 22🧑⚖️ |
| Mood | 689th | 3.091⭐ | 24🧑⚖️ |
| Given | 19🗳️ | 1🗨️ |
Seems to somewhat work, though.
I right-clicked on the stones, and it zooms in, but I can't hear anything.
How do I know which stones are the correct ones to bless or curse? Would love to know and I'll give it another shot! The concept looks pretty fun so far!
And there's another problem: why do I only encounter knights that can be blessed? There should be another type that I need to check to see if they are genuine or not.
There's also a bug with the mouse sensitivity; it's extremely low and I can't change it in the game.
If you have a moment to rate my game, I would appreciate it.

@valb-soares The red knight actually means you were wrong in identifying their pattern. You cannot kill the red knight. Mouse sensitivity can be changed in the instructions menu (escape at the bottom).
You can only hear their tune if you are zoomed in on them. If they spawn in large groups, try to spot the one with the bugle and Curse them (they are obviously lying because their group number exceeds 8).
There is something nice about overlooking a realm from a central high point. The way the UI is embedded into the tower works well for immersion, though initially my instinct was to try and click at things in front of me, before looking up to find the interactions in the sky.
Overall I quite liked this entry. It's interesting and unusual, which feels at home in a game jam.
Also, the bless effect is hilarious, hahaha
1) People are too small and it's hard to see them. Sometimes they hide behind the hills and you can only wait for them to get closer.
2) It would be nice to be able to hear the hint rocks themselves. Something like with the people - right-click on the rock and it plays the correct tune.
So I guess I'm not good enough to finish this game, I can however say that I really enjoyed the environment art, the unique interaction with the world, and the way your judgements feel godlike and powerful.
Thanks for the laughs, it was pretty fun!