Signodia by Jiri_One
A node based cardgame where you connect signals to beat score thresholds.



| Link | https://jiri-one.itch.io/signodia |
| Link | https://jiri-one.itch.io/signodia |
| Link | https://jiri-one.itch.io/signodia |
| Original URL | https://ldjam.com/events/ludum-dare/59/signodia |
Ratings
| Overall | 157th | 3.957⭐ | 25🧑⚖️ |
| Fun | 179th | 3.761⭐ | 25🧑⚖️ |
| Innovation | 172th | 3.804⭐ | 25🧑⚖️ |
| Theme | 145th | 4.196⭐ | 25🧑⚖️ |
| Graphics | 389th | 3.813⭐ | 26🧑⚖️ |
| Audio | 224th | 3.75⭐ | 24🧑⚖️ |
| Humor | 552th | 2.412⭐ | 19🧑⚖️ |
| Mood | 418th | 3.643⭐ | 23🧑⚖️ |
| Given | 22🗳️ | 7🗨️ |
The 2x does not seem to work on money? Bugs like this kinda discourages experimenting :( Also i had some trouble to destroy the links at start for some reason, even though i was sure it should be possible, weird.
Blind buying upgrades is pretty scary in punishing game like this, i have no idea what the icon does for the first time and if i bought wrong one i could instant lose because of it.
The music was nice and it looks nicely cohesive even though really simple visuals. Some more interaction sounds would have made it more nice. You nice had the most important feedback there so it was pretty straightforward for me to understand, after couple tries how things behave.
I'd love to play a more developed version of the game. Good luck!
The signal strength not working for coins is intentional, otherwise the balancing for the game would be even harder. (I tried to explain it in the description of the money receiver but I'll try to make it more clear for the post-jam version)
I was unsure if buying blind would be fun as you get surprised, but after this feedback it will probably also be something I change for the post-jam version.
Find some bugs to scatch and point I noted: The signal multiplier doesn't work on money. After breaking the egg, everything is unplayable: the links don't show anymore, you can't modify links, etc... Also the space is really fast full and can't block the progression.
But i liked the game, good jobs !
(My (not?) high-score : 2047) (Also on the screen, everything is connected, but the links are invisible)

Once I got a handle on what cards did I had a fun time combining effects. My initial impression is the 2x cards are a bit too strong compared to the others though. If you don't see them in the shop it's a much harder run.
Overall very fun game!
Unsure if it was a bug or if I was misunderstanding, but the unstable multiplier seemed to not do anything at all when plugged in. I watched a x4 coins into a 2x multiplier drop nothing ;( and further testing with other cards appeared to have no effect either. One main complaint is that I'm not sure what a card does until I buy it. Some cards are fairly obvious like x2, the splitter, the coin and the receiver but a tool tip could have been useful for things like "egg" especially when resources are so scarce money wise.
interesting game though, had fun with it and could see it being expanded on a lot. Nice work :)
One thing that felt a bit unclear is what you’re supposed to do at the very beginning. For example, the initial dollar felt a bit confusing — I think the flow might be clearer if the player first works toward a simple goal (like reaching a score of three), and then receives the dollar as a reward to use later.
Right now it feels like if you use the dollar too early, you’ll most likely lose, which can be a bit frustrating.
Still, I think the idea is really promising, and it feels like something that could be expanded in many interesting directions!
The controls are a bit hard to get at first but then it's fun! nice job!
When the score is converted to a float, it overflows its line

I wish the "link lines" could be disconnected by right clicking the beginning too, or snipped along the line. It became a little annoying to try to hit the destination spot to disconnect them. Also I did NOT understand the Multiblock and it cost me the game twice. It never seemed to output. Does it output on the fifth activation? The money not being signal dependent could be explained on the money card too, as I tried to boost it at first.
I want more! It's good.