Space Narwhal's Impeccable Directions by Aster24
Space Narwhal has a job to do - marshal the incoming ships and guide them to dock. Easy, right?
_Tools used: _
Unity
music: yurisizov.itch.io/boscaceoil-blue
sfx: sfxr.me
sprites: piskelapp.com
_Credits: _
Aster - Programming
Aurelia - Facilitatin'
ibbi - Art
Lucky - Art
vyxlvin - Programming
| Link | https://zakuuu.itch.io/narwhal |
| Original URL | https://ldjam.com/events/ludum-dare/59/space-narwhals-impeccable-directions |
Ratings
| Overall | 728th | 3.053⭐ | 21🧑⚖️ |
| Fun | 749th | 2.711⭐ | 21🧑⚖️ |
| Innovation | 610th | 3.053⭐ | 21🧑⚖️ |
| Theme | 583th | 3.395⭐ | 21🧑⚖️ |
| Graphics | 583th | 3.395⭐ | 21🧑⚖️ |
| Audio | 485th | 3.053⭐ | 21🧑⚖️ |
| Humor | 281th | 3.206⭐ | 19🧑⚖️ |
| Mood | 596th | 3.333⭐ | 20🧑⚖️ |
| Given | 12🗳️ | 20🗨️ |

Well done!
Agreed with others that it was a bit odd to smash into ships and immediately get a "job well done" screen, though I also found it quite funny. I think failing a level progressing the player to the next level is fine here as there aren't that many mechanics to master. It probably should have a bit more feedback though, from an explosion sprite to variable text on the score screen.
On a related note, the mostly transparent background made most of the text difficult to read.