hehe,cars by Neandi

hehe,cars.
win the race by navigating your red RC car through the checkpoints. unfortunately the signal isn't that strong, so you have to stay within reach of your car to keep it moving! collect PowerUps to boost your signal range for a short amount of time!

controls:
Player: W, A, S, D and for the RCCar: ArrowKeys Up, Down, Left & Right - ESC for Menu/Pause
there is a dark mode too, just enable/disable it by checking the box in the menu.
Team:
- Coding by Neandi (BigBrain)
- Graphics & Font by TouristHistories (SmallBrain)
- Sounds: Opting out/no time / pls listen to Tokyo Drift instead!
we do like this game idea A LOT. and are super eager to polish & push this idea further.
:exclamation: Due to EU Timezone, we will not be able to fix bugs immediately :exclamation:
| Link | https://trsthstrs.itch.io/hehe-cars |
| Original URL | https://ldjam.com/events/ludum-dare/59/hehecars |
Ratings
| Given | 7🗳️ | 8🗨️ |

If you plan to iterate on it further, a multiplayer version would be amazing. As someone pointed out in the comments, messing around with the other drivers is a fun mechanic, and you could invest some time trying out some pvp mechanics (just like in this pvp golf game, "super battle golf").
Good luck on the next steps and congrats for making this game during the jam ! Hope you had fun.
Great idea and execution of it.
First off, the presentation is great. Love the mix of 2D and 3D. Also love the character and rc car designs. They looked cartoonish and cool.
The main mechanics are also cool. I love how the powerups increase your signal radius, but only for a bit as the radius decreases. Trying to manage where the player character was moving along with where the rc car is heading was a fun balance.
That said, I was a little annoyed how the enemy cars didn't really need to go through checkpoints. I even pushed some of their cars away and they just continued on the track.
( On that note, part of me kinda wishes that you had some way to kick cars. Including your own lol. Maybe you could kick them into or away from checkpoints. And maybe driving cars into another player trips them and stuns them or something along those lines, because pushing enemy cars away was also pretty fun lol )
All that said, this was a pretty damn interesting concept done beautifully. Great stuff
Oh and talking about pushing the car, the physics were a bit janky at times with the car flinging through the air.