Red Rat by pragmascript
A part of you realizes that there is no escape from this strange experiment you find yourself in. How did I get here? What do they want from me? They? Who are they? What do those strange symbols mean? I lost all hope of getting answers... but maybe I can find a way out. Maybe.
Instructions:
- Mouse to Look
- "WASD" keys to move
- "E" key to interact
Assets:
- We used freesound.org sound assets with CC0 license
- We used licensed textures from Poliigon
- All 3D models were created during the jam
Have fun :)

| Link | https://pragmascript.itch.io/red-rat |
| Link | https://pragmascript.itch.io/red-rat |
| Original URL | https://ldjam.com/events/ludum-dare/59/red-rat |
Ratings
| Overall | 619th | 3.293⭐ | 31🧑⚖️ |
| Fun | 569th | 3.179⭐ | 30🧑⚖️ |
| Innovation | 524th | 3.232⭐ | 30🧑⚖️ |
| Theme | 620th | 3.296⭐ | 29🧑⚖️ |
| Graphics | 455th | 3.7⭐ | 32🧑⚖️ |
| Audio | 496th | 2.963⭐ | 29🧑⚖️ |
| Humor | 308th | 3.104⭐ | 26🧑⚖️ |
| Mood | 579th | 3.37⭐ | 29🧑⚖️ |
| Given | 30🗳️ | 32🗨️ |
Thanks for the submission
Great concept with some good puzzles, I liked figuring out all the symbols :smile: The shiny graphics were nice and gave me big severence vibes. Keep making games!
But seriously: at first I didn't understand, but when I decided to think about it, I understood and everything turned out to be easy. Overall, I even liked the puzzles and it was fun.
I liked it! It reminds me of a game I made for a past LD, but with a healthier amount of content. I liked the look; you did a lot with a little. Great job!
I love the negative reenforcement :thumbsup: :grin:
Overall, I really enjoyed the game. Your interpretation of the theme feels fresh, with a subtle 2000–2010s vibe and a strong Hitchcock-style suspense. Also reminded me a bit of Severance and The Stanley Parabel. The experience is very engaging, I enjoyed figuring out signs from the “big brother.” The death sounds are a perfect finishing touch and add a lot to the concept.
My only suggestion would be to introduce another mechanic later in the game to keep things fresh and maintain the player’s interest.
Really great work!
The puzzles were smart but not impossible, it was the perfect balance for me. I could see you expand the concept and make more levels with even more mechanisms
Also, found the death zap rather funny.
Great puzzle game, really enjoyed it! Nice work!