Trouble in Telegraph Town by Theg
It's a simple job. Stay in the telegraph tower and relay the signals along to the next tower. Who knows what they're actually about.
Well, your friend might have some idea...
Game works best on desktop but a mostly functional web build is available on itch too!
| Link | https://theggy.itch.io/trouble-in-telegraph-town |
| Original URL | https://ldjam.com/events/ludum-dare/59/trouble-in-telegraph-town |
Ratings
| Overall | 748th | 2.982⭐ | 30🧑⚖️ |
| Fun | 773th | 2.625⭐ | 30🧑⚖️ |
| Innovation | 601th | 3.071⭐ | 30🧑⚖️ |
| Theme | 413th | 3.768⭐ | 30🧑⚖️ |
| Graphics | 773th | 2.375⭐ | 30🧑⚖️ |
| Audio | 572th | 1.944⭐ | 29🧑⚖️ |
| Humor | 659th | 1.82⭐ | 27🧑⚖️ |
| Mood | 821th | 2.429⭐ | 30🧑⚖️ |
| Given | 23🗳️ | 31🗨️ |
Awesome job!
I was a bit confused about the checklists, as the game didn't appear to provide any feedback on whether my answers were right or wrong. Either it doesn't check, or I happened to get them all right, because I made it to the end of the game just fine.
My main criticism is that the game drags a little; there are probably too many signals each day (most of which aren't relevant to the checklists), and the animations are quite slow. Perhaps signals could be confirmed with a separate button of some kind, instead of a fixed delay? That would speed things up quite a bit.