RobotsXRescue by bigwhiteshogun

[raw]
made by bigwhiteshogun for Ludum Dare 59 (JAM)

ROBOTS<em>RESCUE</em>cover.png

maunal<em>p0</em>welcome-export.png maunal<em>p1</em>meet the crew-export.png maunal<em>p2</em>hazards-export.png maunal<em>p3</em>connections-export.png maunal<em>p4</em>tools-export.png maunal<em>p5</em>credits-export.png

screenshot01.png

screenshot04.png

Ratings

Overall 14th 4.357⭐ 23🧑‍⚖️
Fun 25th 4.19⭐ 23🧑‍⚖️
Innovation 14th 4.381⭐ 23🧑‍⚖️
Theme 4th 4.775⭐ 22🧑‍⚖️
Graphics 7th 4.75⭐ 22🧑‍⚖️
Audio 22th 4.35⭐ 22🧑‍⚖️
Mood 46th 4.35⭐ 22🧑‍⚖️
Given 6🗳️ 8🗨️

Feedback

TolMera
Apr 21st · 02:06 UTC
Definitely looks interesting, but I can't figure out how to play. When you have added the game description etc on this page, I'll give it another try
glem-fumeno
Apr 21st · 14:42 UTC
Great puzzles, amazing graphics, nice sounds! Reminds me of into the breach somewhat but a puzzle game instead of a roguelike. Impressive that this could be achieved in such a little time
Emaigualmc2_art
Apr 21st · 16:24 UTC
Great game! The art is incredible for a jam game, and the music is very well done. The game is very fun and entertaining. Great job!
🎤 bigwhiteshogun
Apr 21st · 21:00 UTC
@tolmera sorry about that, jam ended in the middle ofthe night, and we were exhausted, we could barely keep our eyes open, so we haded to bed and decided to update page next day, hope you like the game <3
LDJam user 423872
Apr 21st · 22:06 UTC
This is great! I really love these games! They really challenge your brain.
squimmy
Apr 22nd · 05:51 UTC
This is very polished given the timeframe of the jam, and the level design and visuals make the whole thing pretty intuitive without needing much in the way of explanation.

I've not yet finished it (I'm still working through it) but my only real complaint would be the lack of an "undo" button. "Undo" is a huge help for these kind of puzzle games, to avoid having to redo the first half of a level to have another attempt at the second half.
Fis
Apr 22nd · 13:13 UTC
A very beautiful game - not reading the manual made me a little bit confused figuring out what to do, but I managed to complete all levels after some trial'n'error, testing which mouse clicks actually do something.

Well polished entry!
Pavlo
Apr 22nd · 13:36 UTC
Very interesting game! The tutorial you made really helped.
It would be even better if there were more variety in the gameplay - right now it’s mostly moving from Chester to Chester, and it would be nice to have multiple ways to solve the puzzles. But overall, the game looks great. Thanks for keeping my brain sharp 😄
MtWhateverest
Apr 22nd · 13:44 UTC
Really well made and polished in a short timeframe. Fun and challenging puzzles. Great vibes and fantastic music :)
RukiMary
Apr 22nd · 13:45 UTC
I got confused by the rocket's door hitbox at the very beginning, which had me clicking like a psycho all over everything :D aside from that - amazing puzzles, artwork, and sound design. Great entry!
Janku
Apr 22nd · 14:36 UTC
Love the graphics and little astronauts running to safety! <3 Had trouble figuring out where the "building area" for next site will be. Seemed to me like it was only appearing after I potentially made a mistake, but maybe I'm missing something. Absolutely love puzzle games and would love to play more once you add more levels, maybe more mechanics, tutorials! :D
GARYglhf
Apr 22nd · 14:43 UTC
I love puzzles, it's a great game, the graphics and music are amazing. Progress is saved, it's cool. I got a lot of pleasure from the game - it's great.
svalski
Apr 22nd · 14:48 UTC
very solid game with beautiful design, I really like the splash art, the guide for the game is huge but I figured it out without it
Tkap1
Apr 22nd · 16:56 UTC
Very good entry. A little confusing at first, but once you get it it's a fun game. An undo button would've amazing.
ruddiculous
Apr 26th · 01:03 UTC
Love the art, super polished with a lot of care to detail even in how resources are designed to express their purpose! Once you understand the mechanics the puzzle solving becomes rewarding and not too punishing. All of the graphic and UI elements work well to communicate gameplay. One of the hard things to do (especially in a weekend) is create something visually consistent and y'all did a great job here! Music and SFX fit the mood as well without being overbearing or stress inducing. Nice work, y'all!
ColeSlaughter
Apr 26th · 04:09 UTC
[Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2756861534?t=03h36m42s)

Great stuff here, aesthetically and design-wise. I do wish the special map objects were a bit easier to understand while playing, but for the most part I was able to figure out 95% of the mechanics just by experimenting, which is something I always appreciate. :thumbsup:
digital bacon
Apr 26th · 04:57 UTC
Lovely puzzle game. Adorable graphics, satisfying gameplay. Absolutely loved it.

Excellent work -- very well done!
LDJam user 407703
Apr 27th · 22:18 UTC
Really awesome pixel art style! Your whole game looks like an incredible amount of work for such a short amount of time. And on top of that, everything feels extremely polished. Seriously impressive. Congratulations to you!
Emsea
May 06th · 08:09 UTC
Dropping a long over due comment here. Really appreciate you giving me the opportunity to play this game [on stream.](https://www.youtube.com/live/EVIN76_gvMg?si=W4fCeH0FDcSX68LO&t=6602)

My thoughts are shared in the VOD. Hope we see you back for LD60. ✌
LDJam user 427225
May 08th · 07:30 UTC
This game is really fun and super polished. This was one of my highlights of this jam. I can only think of one very minor thing, which does not detract from the game. It would be nice to have an undo button so you don't have to redo the whole level. This game is excellent in my opinion, especially since you had such a short time to get it this far.