Babushka Tower by SID37
Babushka Tower
My parents brought me to My Babushka (translator's note: "Grandmother") and Dedushka (tn: "Grandfather"). It's good here, but sometimes also a little boring. Especially when granny goes shopping. And there is no signal.
If only I could go highr and catch some connection! I could call ny oled brother and even watch some funny videos on the internet... But I don't know if Dedushka will allow it, I should ask.

COntrols
| Action | Controls | | ------------- | -------- | | Use Phone | LMB | | Look Around | Mouse | | Walk | WASD | | Run | Shift | | Jump | Space | | Take/Put Stuff + Interact | E |
Credits
- Oleg Arutyunov: 3D models
- Sergey Duyunov: Code
- Viacheslav Ivanchenko: SFX
- Nikole Belikova: Intro Comic
- Adam Arutyunov: Music Stuff

Used Resources
- Music: Kevin MacLeod
- Font: Molot
- Photos for some textures: Were made by us :)
- Soft: Unity, Krita, Blender, e.t.c.

| HTML5 (web) | https://kettle-studio.itch.io/babushka-tower |
| Microsoft Windows | https://kettle-studio.itch.io/babushka-tower |
| Link | https://github.com/kettle-game-studio/babushka-tower |
| Original URL | https://ldjam.com/events/ludum-dare/59/babushka-tower |
Ratings
| Overall | 229th | 3.85⭐ | 22🧑⚖️ |
| Fun | 213th | 3.7⭐ | 22🧑⚖️ |
| Innovation | 371th | 3.475⭐ | 22🧑⚖️ |
| Theme | 220th | 4.075⭐ | 22🧑⚖️ |
| Graphics | 211th | 4.15⭐ | 22🧑⚖️ |
| Humor | 60th | 4.053⭐ | 21🧑⚖️ |
| Mood | 217th | 3.975⭐ | 22🧑⚖️ |
| Given | 19🗳️ | 16🗨️ |
The physics are pretty janky but that just adds to the charm. :grin: I only had real issues with the physics when getting things out of the house and cellar. It was kinda tricky to get bigger things through the doorway.
The mouse sensitivity was also pretty high on my setup in the web build. It's usually a good idea to include a sensitivity setting in any first person games. This is especially true with Unity as there are some inconsistencies with the sensitivity when running in the editor vs. the web build.
Those are very minor gripes, though, and overall this was a very enjoyable entry! Good job!
https://www.youtube.com/watch?v=Fd-HeMvzcj0
https://www.youtube.com/watch?v=Fd-HeMvzcj0
As for the gameplay, it's easy enough to get to the roof, but getting all your stumps there is a real challenge. I think the game would be even more fun if there were more story interactions instead of physics-based challenges.
The item being carried still having collisions with the world was the work of the devil. Though I understand it for time constraints. For some reason panning the camera was a bit jittery for me.