DNA Polymerase by bering
This is my entry for the compo. You control the 2 white DNA Polymerase enzymes on screen. Your job is to complete the DNA sequence shown in the bottom of the screen. A goes with T, C goes with G.
Press the left button (A, CTRL, Fire1) to pluck the nucleobase picked by the enzyme on the left, or the right button (D, ALT, Fire2) to pluck the nucleobase picked by the enzyme on the right.
It was made with Unity 5.3 and Monodevelop, the Nucleobase models with blender and the sounds with Audacity. Thanks to the authors of the quite extensive Wikipedia pages on DNA for wasting an hour reading :-)
Known bugs:
* Half the Nucleobase letters have their rotation wrong
* Score is kinda meaningless, it should punish you more when you make mutations
* Score is missing sounds for good and bad move. The code is there and ready for it though.
* Starting the Standalone player in fullscreen messes everything up. Although you can start in windowed mode and alt-enter to switch to fullscreen.
* There's no way to get out of the GameOver screen (You'll have to ALT-F4 in Windows or refresh the page in your browser)
* The Game Over screen is pretty arbitrary. It shows up when the left Enzyme runs out of nucleobases to pluck (they only look at their half of the screen). I found out that it was throwing an exception 4min before the deadline so I hid it behind a Game Over screen :-)
* I also didn't have time to make a decent randomizing algorithm that would make sure that there is always a good nucleobase to pluck. It's totally random right now and yeah, it sucks :-(
POST-DEADLINE UPDATE - 12/14:
* I didn't know I had to remove debugging files even if I didn't check "Development Build" so the Windows zip was 40 mb. It's now a more reasonable 10 mb.
* I rebuilt the Windows version to not start in fullscreen by default
POST-DEADLINE UPDATE - 12/15:
I fixed most bugs and made a more playable version. This is what I wanted to do when I started:
* WebGL: http://ringlogic.com/LD34/WebGL.Fixed/
* Windows: http://ringlogic.com/LD34/DNA_Polymerase.Fixed.Windows.zip
* MacOSX: http://ringlogic.com/LD34/DNA_Polymerase.Fixed.MacOSX.zip
* Linux: http://ringlogic.com/LD34/DNA_Polymerase.Fixed.Linux.zip
* Sources: http://ringlogic.com/LD34/DNA_Polymerase.Fixed.Sources.zip
POST-DEADLINE UPDATE - 12/16:
Ported to Android!
* Android: http://ringlogic.com/LD34/DNA_Polymerase.Fixed.Android.apk
* Sources: http://ringlogic.com/LD34/DNA_Polymerase.Fixed.Sources.zip
Thank you for trying the game and leaving comments, it's much appreciated!
Press the left button (A, CTRL, Fire1) to pluck the nucleobase picked by the enzyme on the left, or the right button (D, ALT, Fire2) to pluck the nucleobase picked by the enzyme on the right.
It was made with Unity 5.3 and Monodevelop, the Nucleobase models with blender and the sounds with Audacity. Thanks to the authors of the quite extensive Wikipedia pages on DNA for wasting an hour reading :-)
Known bugs:
* Half the Nucleobase letters have their rotation wrong
* Score is kinda meaningless, it should punish you more when you make mutations
* Score is missing sounds for good and bad move. The code is there and ready for it though.
* Starting the Standalone player in fullscreen messes everything up. Although you can start in windowed mode and alt-enter to switch to fullscreen.
* There's no way to get out of the GameOver screen (You'll have to ALT-F4 in Windows or refresh the page in your browser)
* The Game Over screen is pretty arbitrary. It shows up when the left Enzyme runs out of nucleobases to pluck (they only look at their half of the screen). I found out that it was throwing an exception 4min before the deadline so I hid it behind a Game Over screen :-)
* I also didn't have time to make a decent randomizing algorithm that would make sure that there is always a good nucleobase to pluck. It's totally random right now and yeah, it sucks :-(
POST-DEADLINE UPDATE - 12/14:
* I didn't know I had to remove debugging files even if I didn't check "Development Build" so the Windows zip was 40 mb. It's now a more reasonable 10 mb.
* I rebuilt the Windows version to not start in fullscreen by default
POST-DEADLINE UPDATE - 12/15:
I fixed most bugs and made a more playable version. This is what I wanted to do when I started:
* WebGL: http://ringlogic.com/LD34/WebGL.Fixed/
* Windows: http://ringlogic.com/LD34/DNA_Polymerase.Fixed.Windows.zip
* MacOSX: http://ringlogic.com/LD34/DNA_Polymerase.Fixed.MacOSX.zip
* Linux: http://ringlogic.com/LD34/DNA_Polymerase.Fixed.Linux.zip
* Sources: http://ringlogic.com/LD34/DNA_Polymerase.Fixed.Sources.zip
POST-DEADLINE UPDATE - 12/16:
Ported to Android!
* Android: http://ringlogic.com/LD34/DNA_Polymerase.Fixed.Android.apk
* Sources: http://ringlogic.com/LD34/DNA_Polymerase.Fixed.Sources.zip
Thank you for trying the game and leaving comments, it's much appreciated!
Ratings
| Coolness | 50% | 3 |
| Overall | 2.92 | 754 |
| Fun | 2.42 | 874 |
| Theme | 3.96 | 282 |
Sounds like you learned a hell of a lot - great job getting something in for the compo on your first go-around. I had to do 3 jam entries before I figured out what I was doing well enough to get something done in 48 hours.
I found the gameplay a bit complicated, but once I figured it out I had fun. Thanks for uploading!