Deleted by Strelly
Deleted
Ratings
| Overall | 930th | 3.045⭐ | 46🧑⚖️ |
| Fun | 871th | 2.932⭐ | 46🧑⚖️ |
| Innovation | 874th | 2.826⭐ | 45🧑⚖️ |
| Theme | 447th | 3.57⭐ | 45🧑⚖️ |
| Graphics | 933th | 2.756⭐ | 45🧑⚖️ |
| Humor | 774th | 2.5⭐ | 40🧑⚖️ |
| Mood | 940th | 2.731⭐ | 41🧑⚖️ |
| Given | 42🗳️ | 47🗨️ |
Deleted
| Overall | 930th | 3.045⭐ | 46🧑⚖️ |
| Fun | 871th | 2.932⭐ | 46🧑⚖️ |
| Innovation | 874th | 2.826⭐ | 45🧑⚖️ |
| Theme | 447th | 3.57⭐ | 45🧑⚖️ |
| Graphics | 933th | 2.756⭐ | 45🧑⚖️ |
| Humor | 774th | 2.5⭐ | 40🧑⚖️ |
| Mood | 940th | 2.731⭐ | 41🧑⚖️ |
| Given | 42🗳️ | 47🗨️ |
You should make it fullscreen so you don't accidently click outside the game window. It would also be easier if there were meters instead of just numbers for the timers.
It could maybe be more fun if the timers were longer and that you only save like 1 or 2 seconds for each click instead of reseting the timer.
=)
Great job!
Overall cool game ! Keep coding :)
Do you have an invisible factory, @strelly? I had a timer spawn but there wasn't a building with it.
the gameplay is innovative. And i realy enjoy to play at your game.
it seems to be simple to code a game like that but SDL is not a gameEngine but a graphicsEngine and there is a lot of things to do for made this game.
I watch your timelapse and i think your engine homemade is interesting. It's maybe wrong but i think its an ECS(Entity Component System).
Well done its a clean work !
Maybe try Unity or UnrealEngine in the futur
Great game! :)