{"author_link":"\/users\/garethjenkins","author_name":"garethjenkins","author_uid":1000924,"comments":[{"id":121943,"author_name":"Yacuzi","author_uid":"yacuzi","epoch":1512582007,"text":"Unfortunately, the link doesn't seem to work.","format":"md","likes":0,"spam":"N"},{"id":122614,"author_name":"JuanCarlosGdM","author_uid":"juancarlosgdm","epoch":1512587611,"text":"Same here, link is not working :S (tell us when will be ready)","format":"md","likes":0,"spam":"N"},{"id":123672,"author_name":"Cubeeo","author_uid":"cubeeo","epoch":1512595816,"text":"Ditto on the link not working.","format":"md","likes":0,"spam":"N"},{"id":141774,"author_name":"chadrbanks","author_uid":"chadrbanks","epoch":1513319261,"text":"![broke.png](\/\/\/raw\/a47\/c\/z\/e98f.png)","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld40\/wayback-placeholder.png"],"links":[{"url":"#","text":"Link"}],"metadata":{"g_key":"73935","g_author":"1000924","g_event":"LD40","g_eventkey":"70","g_subevent":"UNFINISH","g_urlkey":"320698","g_title":"DSCP MAZE\/PUZZLE","g_status":"WAYBACK","g_place":"99999","g_commentcount":"4","g_site2_node_id":"66363","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"66363","n_urlkey":"320698","n_parent":"49883","n_path":"\/events\/ludum-dare\/40\/dscp-mazepuzzle","n_slug":"dscp-mazepuzzle","n_type":"item","n_subtype":"game","n_subsubtype":"unfinish","n_author":"924","n_created":"1512411747","n_modified":"1778446071","n_version":"211111","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":9,"_trust":1,"author":924,"body":"** I didn't update this to run post compo, so I've changed it to \"unfinished\" as the published link isn't active **\n\nYou can place things in the maze and then press go\/run to watch it solve itself. You need to get a hero to the gate (big beacon) to progress. There are multiple solutions and you can retry after each failed attempt.\n\nThis is effectively a compo entry, but I'm entering it as a jam as I've also been using it as a prototype for a thing so it's not in the same standalone spirit I normally do compo entries -- anyway, I'll put a link on the web entry to get more information about that. \n\nTools are pretty straightforward -- client side is just plain javascript\/html5 (some jquery, lodash etc), server side is node.js with websockets as the comms layer between the two. State is in redis. Some art inspired by noun project sprites. Other production stuff done in illustrator, photoshop, ableton live.\n\n![dscp-ld40-main.jpg](\/\/\/raw\/c93\/z\/ba2e.jpg)\n","comments":4,"comments-timestamp":"2017-12-15T06:27:41Z","created":"2017-12-04T18:22:27Z","files":[],"files-timestamp":0,"grade":{"grade-01":2,"grade-02":2,"grade-03":2,"grade-04":2,"grade-05":2,"grade-06":2,"grade-07":2,"grade-08":2},"id":66363,"love":0,"magic":{"cool":0,"feedback":0,"given":0,"grade":2,"smart":-29.289321881345},"meta":{"author":[924],"cover":"\/\/\/content\/c93\/z\/ba2d.jpg","link-01":"#","link-01-tag":[42336]},"meta-timestamp":"2026-05-10T20:47:51Z","modified":"2026-05-10T20:47:51Z","name":"DSCP MAZE\/PUZZLE","node-timestamp":"2017-12-26T09:24:39Z","parent":49883,"parents":[1,5,9,49883],"path":"\/events\/ludum-dare\/40\/dscp-mazepuzzle","published":"2017-12-04T18:49:48Z","scope":"public","slug":"dscp-mazepuzzle","subsubtype":"unfinished","subtype":"game","type":"item","version":211111},"text":"** I didn't update this to run post compo, so I've changed it to \"unfinished\" as the published link isn't active **\n\nYou can place things in the maze and then press go\/run to watch it solve itself. You need to get a hero to the gate (big beacon) to progress. There are multiple solutions and you can retry after each failed attempt.\n\nThis is effectively a compo entry, but I'm entering it as a jam as I've also been using it as a prototype for a thing so it's not in the same standalone spirit I normally do compo entries -- anyway, I'll put a link on the web entry to get more information about that. \n\nTools are pretty straightforward -- client side is just plain javascript\/html5 (some jquery, lodash etc), server side is node.js with websockets as the comms layer between the two. State is in redis. Some art inspired by noun project sprites. 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