Mine Op 40 by alxm

Unfinished RTS game prototype for Ludum Dare 40. Jam theme was "The more you have, the worse it is", but I ran out of time before I could implement what happens when the bots mine too many crystals.
Download binaries from https://alxm.itch.io/mineop40
Controls
- Mouse left-click selects units
- Click on map to dispatch workers
- Select a worker then click on a crystal to start mining
- Press ESC key at any time to quit
| 64bit Windows | https://alxm.itch.io/mineop40 |
| 64bit Ubuntu 16.04 | https://alxm.itch.io/mineop40 |
| C source code | https://github.com/alxm/mineop40 |
| Original URL | https://ldjam.com/events/ludum-dare/40/mine-op-40 |
Ratings
| Given | 0🗳️ | 0🗨️ |
The mouse needs more work for sure, I was in a rush to get it running since all the other games I made in the past only use controllers. Each Ludum Dare is followed by a game engine improvement sprint :grin:
```
$ ./mineop40
./mineop40: error while loading shared libraries: libpng12.so.0: cannot open shared object file: No such file or directory
```
Is this possible to make linux distribution with `libpng12.so.0` file (only libpng16 in repository). Thanks.