My Witch Shop (unfinished) by tinyworlds

The original game idea: You sell weapons & potions during the day to monsters & go during the night in the dungeon to gather new loot for your store.
The twist is that some of the monsters you sell stuff to may appear later in the dungeon with the items you sold them.
So you gotta be smart about who to trust.
Sadly I ran into mayor last minute bugs that broke the shop part of the game, so here is only a glimpse at the roguelike part. Have fun! (You can't really win as is, in case you're wondering)
Controls: Arrow keys to walk and E to attack.
Opt'd out of audio because I used resources for that (from Opengameart).
| Link | https://tinyworlds.itch.io/my-witch-shop |
| My Twitter | https://twitter.com/tinyruin |
| Original URL | https://ldjam.com/events/ludum-dare/41/my-witch-shop-unfinished |
Ratings
| Given | 3🗳️ | 1🗨️ |
Game is a little bit buggy but the idea is right on point.
@tinyworlds: anyway you can post the source code?
Shop systems are super fun!! I would have loved to play it.
The art is great and feels juicy. I'll certainly check your timelapse and post mortem.
In the gameplay itself what put me off me was being unable to shoot up and down, but it was still a preview of the fun it can be with the different monsters and bosses and additional content in general.
Keep up the good work. ^-^
We have an unfinished game too, if you want to check it out. Dino Multiplayer.
https://ldjam.com/events/ludum-dare/41/a-title-for-a-game
As some have already said it would be cool to be able to aim you shots (maybe isaac like, wasd to move, arrows to shoot or something like that).
Good job and good luck for what you'll do next.
I found the keyboard controls a little bit awkward (shooting with E?) and I would have loved to play that with a Gamepad.
Music and sounds are great and create a nice mood.
I would love to see where you take this game further on!

But other then that I really liked concept and the simple and a bit cute pixle art. The gameplay was just as good as well, as far as it went. d(>_< ) Great Work!!