{"author_link":"\/author\/amorphous\/","author_name":"amorphous","author_uid":"59565","comments":[{"author_name":"gallerdude","author_uid":"16506","time":"Dec 14, 2015 @ 10:46pm","epoch":1450132860,"text":"Experimental? Yes. Fun? Yes. Took a second to figure out, but it's a fun game. A multiplayer version would be a great app."},{"author_name":"Evgenii Petrov","author_uid":"60189","time":"Dec 14, 2015 @ 10:48pm","epoch":1450132980,"text":"Lovely! Always good to see some new mechanic (at least for me), and theme is also very nice."},{"author_name":"Lukbebalduke","author_uid":"26331","time":"Dec 15, 2015 @ 1:16am","epoch":1450141860,"text":"Yeah, I won! Very smooth gameplay and graphics, I just felt like my shield wasn't working.. anyway, cool game!"},{"author_name":"PeachTreeOath","author_uid":"63987","time":"Dec 15, 2015 @ 1:22am","epoch":1450142220,"text":"It's a bit difficult to tell what is going on; the graphics aren't doing a good job of showing what is part of the scene and what is just there for display.  Once you realize you are on a fixed path though it becomes more interesting."},{"author_name":"sugarbyte","author_uid":"34276","time":"Dec 15, 2015 @ 1:22am","epoch":1450142220,"text":"Very pretty!"},{"author_name":"TheBreakfast","author_uid":"62232","time":"Dec 15, 2015 @ 1:33am","epoch":1450142880,"text":"Good use of the theme. Using pre-defined paths definitely opens this up in a neat way. It adds a little bit of a tactical element to when you should switch abilities.\r<br\/>\r<br\/>Is this multiplayer? I felt a bit like I was facing off against another player. \r<br\/>\r<br\/>I think sound definitely would have helped this, and I experienced quite a bit of slowdown after a minute or so."},{"author_name":"Eingya","author_uid":"55955","time":"Dec 15, 2015 @ 1:56am","epoch":1450144260,"text":"Quite a nice concept, would love to see it expanded on."},{"author_name":"Boltz Interactive","author_uid":"34413","time":"Dec 15, 2015 @ 7:38am","epoch":1450164780,"text":"Great Backgrounds and the site was a nice touch.  While ultimately 2 button controls, i think the game was harder for it, but not more rewarding.  It didn't seem to complement the gameplay."},{"author_name":"Bobsleigh","author_uid":"44126","time":"Dec 15, 2015 @ 9:37pm","epoch":1450215120,"text":"Fun stuff! I like the variety of switching abilities at the right moment. All 3 seems to be of use. Nicely done."},{"author_name":"Jeroen Kapp\u00e9","author_uid":"57138","time":"Dec 15, 2015 @ 9:37pm","epoch":1450215120,"text":"Pretty fun :D"},{"author_name":"acotis","author_uid":"61639","time":"Dec 15, 2015 @ 9:45pm","epoch":1450215600,"text":"Brilliant!  I considered doing a sort of switch-action\/perform-action for the two-button control them, but decided it was too hard to implement properly.  I'm glad someone nailed it :)"},{"author_name":"Darkflint","author_uid":"57115","time":"Dec 15, 2015 @ 10:06pm","epoch":1450216860,"text":"A bit confusing in the beginning, but a fun game. It really cries for a multiplayer version"},{"author_name":"dustyroom","author_uid":"33150","time":"Dec 18, 2015 @ 6:29pm","epoch":1450463040,"text":"For some reason I couldn't use my shield as often as the blue one did."},{"author_name":"Gordy","author_uid":"65120","time":"Dec 29, 2015 @ 3:15pm","epoch":1451401800,"text":"Nice ;)"},{"author_name":"Sam Twidale","author_uid":"42276","time":"Dec 29, 2015 @ 3:18pm","epoch":1451401980,"text":"Took a moment to figure out what was going on, due to the low contrast between things like the path and stuff in the background. Apart from that I really liked it!"},{"author_name":"loveapplegames","author_uid":"64220","time":"Jan 3, 2016 @ 9:20pm","epoch":1451855700,"text":"I think this is a really clever (and also beautiful) game. It squeezes a huge amount of functionality out of two buttons by using combinations of tap, hold and release together with the predefined paths and rotations of the dancers. I love the audio too."}],"images":["ld34\/59565-8cc09e8068dd7502b5dc500d94ec7ece.jpg","ld34\/59565-b8ffddb50b53e57120fedeb5251bbc4a.jpg","ld34\/59565-9938e3d354771cf75cae67a2ac69d1b8.jpg"],"links":[{"url":"http:\/\/amorphous.itch.io\/ritual-of-flowers","text":"Web"}],"metadata":{"g_key":"7417","g_author":"59565","g_event":"LD34","g_eventkey":"31","g_subevent":"JAM","g_urlkey":"7449","g_title":"Ritual of Flowers","g_status":"UCHK1","g_place":"390","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/59565-shot0-1450130245.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/59565-shot1-1450130245.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/59565-shot2-1450130245.jpg-eq-900-500.jpg"],"text":"A strange dance of flowers that requires two dancers, predefined paths, and an endless supply of light beams. Very experimental.","title":"Ritual of Flowers"}