sacrificesWay by naturalbornpixel

[raw]
made by naturalbornpixel for LD 44 (UNFINISH)

It is not a complete and playable game.

This is the game right now. The base idea is that every monster wave costs life, but increases the sword's power (sword's powerup sprite missing :sob:). - missing all the UI. - missing balance of difficulty. - missing the levels. - missing the music and sounds.

too many things are missing... anyway it is my first jam, my first ludumdare, with some unexpected events over the weekend...I want to publish anyway, with the desire to complete in next weeks. :v:

Ratings

Given 2🗳️ 0🗨️

Feedback

NicoArgo
30. Apr 2019 · 03:42 UTC
YES! You did it! Congratulations s2
Quagga
30. Apr 2019 · 10:09 UTC
Cute pixel art!
Norfma
30. Apr 2019 · 16:16 UTC
Well, it's most definitely a good start. Shame you didn't have more time to complete it.
Points for the effort though.
neakiir
30. Apr 2019 · 16:17 UTC
Good job getting something that is playable done. It's a good start =)
Adam Elaoud
30. Apr 2019 · 16:17 UTC
Wow! Your art is incredible! Even though you didn't finish your game, the parts that are finished are really great! I'm looking forward to see what you make next jam. If this is unfinished work for you, I bet a finished product will be amazing!
Saering
30. Apr 2019 · 16:19 UTC
Not a problem if you did not have time to add everything you wanted to add, I had fun playing the game, and you published it on time, which is the most important thing, you did not give up :thumbsup:

Keep on working on your game to complete it for you, and next Ludum Dare you'll complete your game (with as beautiful pixel art as this one I hope !) ;)
Orpartlu
01. May 2019 · 22:49 UTC
You did well! Congratulations! Are the graphics selfmade?
🎤 naturalbornpixel
02. May 2019 · 15:22 UTC
@orpartlu only the animation and some effects.