I I R O by Dis0rder

I I R O is a collection of four separate minigames, bundled in a spooky package.
Includes a short "visual novel" introduction, and a "level-hub" unlike any you have seen before!
Collect all the four tokens to set your soul to rest, and try not to get cursed in the process!


The four games are:
- :sunflower: Flower
- :egg: Egg
- :apple: Apple
- :red_car: Car
We have released a completely playable and fixed build which was made one day after the Jam!
We ran out of time and submitted a faulty game we built literally in the last minute.
A bug in the unfinished intro-segment rendered the original submission unplayable since the game would freeze.
There were also a few fundamental game-states missing.
The fixed build represents the game in a state that is VERY CLOSE to the original version we submitted.
But since we didn't finish a working build in time, we decided to publish it in Unfinished-category.

There will be more post-jam updates including content we had to cut due to time constraints, so stay tuned!
Credits:
This game was a 2-man effort, and a combination of both of our creative contributions.
We both did a lot of things. Some of the stuff we were each responsible of:
Dis0rder - Main programming & design, music & audio, stop-motion photography & edit, some graphics
Ankea - Graphics & HUB-video, intro-ambience, sound-effects, stop-motion actor, design ideas, sculptor of the IIRO-mask
We produced most of the material during the 3-day Jam ourselves.
Also some old stuff we have produced in the past was recycled.
No 3rd-party assets were used.
Some of the software Used: Clickteam Fusion 2.5, Audacity, GIMP, Imagemagick, Piskel, Qsynth, Qtractor.
If you want some "behind-the-scenes" information about the project, check out this post.
| FIXED BUILD #1 22.04.2020 | https://drive.google.com/open?id=1MSoXTXwcN3hXyL8bzNyWxYQD9vzeUt8- |
| The Submission (BROKEN!) 21.04.2020 | https://drive.google.com/open?id=1kpYwdLIbYlZYHyMVz-RndV8vTe5K3NVe |
| Link | https://dis0rder.itch.io/iiro |
| Original URL | https://ldjam.com/events/ludum-dare/46/i-i-r-o |
Ratings
| Given | 19🗳️ | 32🗨️ |
But we can only blame ourselves. If it weren't for our poor scheduling and tinkering with unnecessary things, we would have probably finished in time. We have released a fixed build that is playable.
It lacks content we had to scrap, so some of the experience might feel a bit shabby. Hopefully we'll get around adding the cut content in a polished post-jam version later.
Love to see some experimental work!
However, I love PilotRedSun! Have been following his work for years. His animations are quite out of the ordinary, and the guy is a really talented musician.
Thanks for playing and providing feedback!
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@kaappis Yes, the stop-motion segment was put together hastily in the last minute, so that explains the clunkiness.
Will be probably fixed later.
You just need to align four identical pictures in a row. Nothing more complicated than that.
For example: If you have a row of four chicken-pictures, you'll end up in the egg-game.
Unfortunately as of now two of the rows (+ the one you start with) don't do anything. We planned that there was going to be four warps and two extra events, but didn't have time to implement the extras.
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At it's current state I think the sequence-puzzle is admittedly a bit too confusing for some.
Probably I should go and add a spoiler/solution -button there later.
Got all the tokens at the end, but i had a cursed token as well, so I dont know if I won or lost to be honest.
I did get to play all the mini games this time around though!
++ there is so much mood here. Everything seems to fit together wonderfully from the art style, sound effects, and kind of wonky controls. Was a joy.
++ Just when I got confused about controls, they popped up telling me how to play. Excellent!
++ I LOVED the stop-motion world-building at the beginning. It almost ended up feeling like a horror-based myst.
-- Selecting the minigame felt a little obtuse with the cycling 4 images. I think I would have preferred something where I scrolled through one image and then hit a "go button". But at the same time it forced me to have more time with those creepy animations, soooo idk.
-- The "game end" screen left me a bit confused. Was I supposed to get everything 'cursed'? Or does that mean I lost that particular minigame.
The minigames are quite simple, but enjoyable in their own creepy way. Visuals and audio create a real sense of unease, good job on that!
I couldn't figure out the board at first, only after I read the comments. It feels strange to just have to pick the same graphic four times, but some of them are 'wrong'. I thought that I had to do some kind of combination.
Overall, I liked this weird little experience!
Well done for doing something different and making it enjoyable!
A more obvious WIN/LOSE screen would have helped with the overall feeling of achievement when finishing the game.
Great entry!
:stars: :stars: :stars: :stars: :stars:
Edit: also thanks for sharing the tools! They seem fun!
I guess disconnecting from the web for some time wouldn't hurt myself either.
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Glad you enjoyed the game! This time I had my friend @ankea around to produce most of the graphical assets, so his contribution gave the project it's own unique spin.
He's the one who also sculpted the mask many years ago, and the worm-game was also based on a template he had made.
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Looking forward to see more stuff from you too !