Torchlight by RailgunZx

[raw]
made by RailgunZx for Ludum Dare 46 (UNFINISH)

Unfortunately we ran out of time, but maybe you'll enjoy this proof of concept WIP build!

Created by: Alec Anderson, Andrew Anderson, Jacob Nevin, Jonathan Danner, William Tanaaaaaaaa.pngT3ccQtK.png

Ratings

Given 7🗳️ 1🗨️

Feedback

Nathan Wiles
21. Apr 2020 · 03:29 UTC
The finished parts are looking great! Can't wait to see how this turns out man.
Virtual Turtle Studio
23. Apr 2020 · 09:06 UTC
First off, the graphics look amazing! I love the animations and light effects you did here, very interesting. Of course the game isn't finished yet, but there were some hurdles too: I found it extremely difficult to clear the first jump, and when I fell in the hole nothing happends (which I suppose is because it's not done yet.) Then I found out I could double jump which made my life so much easier, but maybe a little heads-up would be great in the future! Or like a jump that's a bit too high, where you can't fail, but it hints at your double jump ability. I very much liked the mechanic that your torch is running out and you have to be quick enough so you can reach a checkpoint to rekindle it. I think it'd make more sense for these checkpoints to be reusable, like a campfire, instead of chests, as that would give the player a bit more leeway and also the chance to rest for a second. I'd definitely expand upon this idea because it's very promising! Especially if you combine it wirth combat. Good job!
TolMera
23. Apr 2020 · 10:15 UTC
Looks very cool, if you can export it for Mac and/or HTML more people will be able to play it (me)
JUSTCAMH
24. Apr 2020 · 12:26 UTC
Wow these are some really nice graphics! I love the pixel art character anims and I particularly love the lighting and bloom. It looks like a finished game, you just need to get some of those mechanics working properly, and I'm sure you'd have something interesting!
eduardogacn
29. Apr 2020 · 03:04 UTC
I love the art of the game