Adolf no Baito! by PixelPerfect

made by PixelPerfect for LD33 (COMPO)
You play as Adolf on his journey through his new part time job!

Advance dialog: Left Click/Space/Enter

Side notes:
Should probably plan for having to go to work next time. This game is the result of a theme I had no ideas for. I hope it you find entertainment despite it's flaws. Please report any bugs in the comments.


Coolness 100% 1
Overall 2.94 645
Audio 2.41 580
Fun 2.59 749
Graphics 3.06 479
Humor 3.50 136
Innovation 3.08 412
Mood 2.93 521
Theme 3.32 521


24. Aug 2015 · 17:13 CEST
Every time I failed on the planning it doubled the required number of correct moves.. so I couldn't get 3200 correct moves in 50 seconds. Would have enjoyed doing more painting. Oh man, that dialogue though.. it was glorious.
24. Aug 2015 · 18:06 CEST
Patched that bug now, thanks for letting me know!
24. Aug 2015 · 23:01 CEST
My game closed as I tried to paint something O:
Love the dialogues! hahahaha :D
24. Aug 2015 · 23:09 CEST
I can barely play this game and I can't tell if it's because the interface needs work or because this is so funny. Either way, great job on the humor, but there are unfortunately a lot of problems. Sometimes my game just closed unexpectedly (when i tried painting) and the tactics game seems very, very hard. Still, I had a lot of fun.
24. Aug 2015 · 23:11 CEST
The game crashed for me when I chose to paint and after the second successful planning stage, which makes it hard for me to appreciate this game fully. (I'm running Windows 7 64-bit, if that helps.)

I think the planning game is an interesting idea, but it would make more sense if you limited the keys to either the left side or the right side of the keyboard, since it's hard for me to cover the whole keyboard and move my cursor on my trackpad.

The white text on the pink background is hard to read; maybe use a shadow effect on the text to give it a distinguishing border?

As a game in its present state, it's not very fun, but it's a unique idea and it has potential.
24. Aug 2015 · 23:12 CEST
Just patched the painting bug, really sorry about that!
24. Aug 2015 · 23:19 CEST
Also fixed the crash after second planning, thanks FiveIronFanatic.

I will probably make a post compo version later this week with some of the features I just couldn't finish in time.
Dietrich Epp
25. Aug 2015 · 00:42 CEST
Funny, but the tactics game is too hard.
Stephen Patrick
25. Aug 2015 · 00:59 CEST
Being an anime adolf hitler really isn't my thing but the two minigames worked pretty well.
25. Aug 2015 · 01:33 CEST
You killed me with the "hitler-senpai" XD
BTW - the title means "hitlers part time job" doesn't it? XD

Non-compo speaking I'm about to release a full-length visual novel free to play.. hopefully one day you'll play it =]
25. Aug 2015 · 02:23 CEST
Very funny.
25. Aug 2015 · 02:25 CEST
I think a few of the jokes went over my head, but surely an interesting concept. I got stuck on the planning though, I just wasn't fast enough... and it wasn't even close. I wonder what other things were in store if I could have gotten further...
25. Aug 2015 · 02:29 CEST
I feel dirty.
25. Aug 2015 · 02:34 CEST
Crash when I lick story. Win7 64 Java 1.8.0-40
25. Aug 2015 · 02:40 CEST
Dialogues were great!
25. Aug 2015 · 02:45 CEST
Guoboism, would you be able to run the game in cmd and post the error it gives you? It would help a lot. put the jar in your documents and run these commands in this order:
cd Documents
java -jar AdolfnoBaito.jar

25. Aug 2015 · 02:56 CEST
So, you play as Adolf? :D Well, that's one scary monster. Nice idea!
25. Aug 2015 · 03:26 CEST
Excelent theme usage! xD
The planning games was fun, but a bit hard since it could be any key...
My game also crashed after the second planning with the following message: Resource not found: res/backs/bunkBackdel.png
I want to know what happens with Hitler-sepai T_T Will he notice Joseph-kun??
25. Aug 2015 · 03:30 CEST
Just uploaded a patch for that crash now if you want to give it a go! Glad you liked it.
25. Aug 2015 · 03:33 CEST
Good sense of humor... Just a boring game.

The painting was cute, but the tactical maneuvers... I'd rather you do smaller numbers in less time than extremely long drawn out sequences you have to restart. 80 is just ridiculous.

But I'll admit, the well timed last bit before the crash made me chuckle.
25. Aug 2015 · 04:49 CEST
yeah! we took some kind of same monster^^ but made something completelly different^^

freaky stuff! xD
for me a litte bit too much text to read^^
25. Aug 2015 · 16:15 CEST
What on earth is this ? :)
25. Aug 2015 · 16:18 CEST
That was... interesting. The strategy game is impossible for me...
Big Cow
25. Aug 2015 · 19:45 CEST
Really wanted to play but I'm a techno noob (don't be fooled by the fact that I made a game - I used a non-coding toolkit) and I could figure out how to open the jar file :'(
25. Aug 2015 · 23:01 CEST
Ah, if you're on PC you right click, go to 'Open with' and click "Java(TM) Platform SE Binary".
26. Aug 2015 · 03:31 CEST
Simple and good
26. Aug 2015 · 15:26 CEST
Not funny.
26. Aug 2015 · 16:23 CEST
I love the dialog, sempai!
26. Aug 2015 · 17:42 CEST
Wed Aug 26 16:46:09 BST 2015 ERROR:Only .xm, .mod, .aif, .wav and .ogg are currently supported.
org.newdawn.slick.SlickException: Only .xm, .mod, .aif, .wav and .ogg are currently supported.
at org.newdawn.slick.Sound.<init>(
at com.pixelperfect.adolf.ChoicesState.update(
at org.newdawn.slick.state.StateBasedGame.update(
at org.newdawn.slick.GameContainer.updateAndRender(
at org.newdawn.slick.AppGameContainer.gameLoop(
at org.newdawn.slick.AppGameContainer.start(
at com.pixelperfect.adolf.Main.main(
org.newdawn.slick.SlickException: Failed to load sound:
Wed Aug 26 16:46:09 BST 2015 ERROR:null
at org.newdawn.slick.Graphics.drawImage(
at org.newdawn.slick.Graphics.drawImage(
at com.pixelperfect.adolf.ChoicesState.render(
at org.newdawn.slick.state.StateBasedGame.render(
at org.newdawn.slick.GameContainer.updateAndRender(
at org.newdawn.slick.AppGameContainer.gameLoop(
at org.newdawn.slick.AppGameContainer.start(
at com.pixelperfect.adolf.Main.main(
Wed Aug 26 16:46:09 BST 2015 ERROR:Game.render() failure - check the game code.
org.newdawn.slick.SlickException: Game.render() failure - check the game code.
at org.newdawn.slick.GameContainer.updateAndRender(
at org.newdawn.slick.AppGameContainer.gameLoop(
at org.newdawn.slick.AppGameContainer.start(
at com.pixelperfect.adolf.Main.main(

- Linux x86_64
26. Aug 2015 · 18:22 CEST
Was that on startup or in game?
27. Aug 2015 · 02:25 CEST
OMG! I never had played as Adolf before >.<
29. Aug 2015 · 20:29 CEST
/********** SPOILER ALERT *************/
Played again through the end! Such a sad ending T_T