Train Escape by oparisy
An unfinished experiment; a classical "isometric" look rendered with 3D tiles in the Godot engine.
Some "procedural" (generated from tiles adjacency) track-following animation; note that it's stuck in a loop :)
Could have built a game upon this, but time lacked.
| Godot project and assets | https://github.com/oparisy/LD47 |
| Link | https://oparisy.itch.io/train-escape |
| Original URL | https://ldjam.com/events/ludum-dare/47/train-escape |
Ratings
| Given | 0🗳️ | 0🗨️ |