Big Brain Time by TheInkSkeleton

[raw]
made by TheInkSkeleton for Ludum Dare 48 (JAM)

You, you little neuron! Get ready for some... cover.png

Become a neuron in this game, and travel deeper and deeper into the brain to find the electrical impulses that your body needs to work. But watch out for bad thoughts and brain damaging cells that will block your path!

Captura de pantalla (13).png

To move, just click and move the mouse around

To start, touch any of the neurons that appear below you when you spawn. They'll give you an impulse to find. Go find it and take it back to the neuron.


  • Once again, ran out of time for sounds.

  • You'll need to know some basic stuff about the brain (the real one), you can find it on the itch.io notes.

  • There's a high chance you'll find a bug that basically breaks the whole game. I'm sorry, but at least I've thought of some way to fix it, however, it was too late to test it, so when I'm able to, I'll update the game and try to fix bugs.

Captura de pantalla (15).png

Hope you like it!

(Everything made by TheInkSkeleton in 72h in Paint.net and Unity 2D)

Ratings

Overall 1308th 3.286⭐ 30🧑‍⚖️
Fun 1087th 3.232⭐ 30🧑‍⚖️
Innovation 372th 3.707⭐ 31🧑‍⚖️
Theme 1208th 3.414⭐ 31🧑‍⚖️
Graphics 1133th 3.483⭐ 31🧑‍⚖️
Humor 779th 2.841⭐ 24🧑‍⚖️
Mood 1412th 3.1⭐ 27🧑‍⚖️
Given 5🗳️ 5🗨️

Feedback

WobbleBlocks
27. Apr 2021 · 19:19 UTC
you know, i'm something of a scientist myself! Very cool I like the fonkyness of it, great work!
cassowary
27. Apr 2021 · 19:24 UTC
I like the little details in this. I really like the minimap! It's kind of fun navigating with it and getting excited when I see the thing I need. It's an interesting take on a maze game. And the controls feel pretty responsive -- I feel like in this kind of mouse control scheme it can get really tedious, but this game definitely avoids that!

I think I did run into the game breaking bug and wasn't able to return "Sight" to the host neuron, so I wasn't able to finish the game, but I still found it enjoyable and an interesting take on the theme!
Ringabell
27. Apr 2021 · 19:25 UTC
it was put together well. I like the idea. : D
dikopr0s
02. May 2021 · 16:37 UTC
Great idea and implementation. As a development, you can also add special game conditions (intoxication, lack of sleep, etc.)
Yword
18. May 2021 · 17:37 UTC
Wow, very unique and unexpected idea, nice works! Maybe it will be easier to control if the view can zoom out more.
LittleGamer
18. May 2021 · 17:42 UTC
Unique concept but it does not seems to be working very well. It is worth a bigger version I believe,to correct bugs and make it a bit more understandable. I agree with the precedent message saying a zoom out would be nice.
Very nice graphics and remarquable but overall missing a bit of fun for now.
aurel
18. May 2021 · 17:52 UTC
I think adding a Canvas Scaler would be nice since I had to change my window resolution to get it to load. The minimap was very nice, and the way that the neuron stretched was cool. I found myself mostly just staring at the minimap more than at the level itself, which was weird.

I ran into a problem where one of the neurons seemed to give me an "empty" task and I had no idea what to do with it, as the thing was counting down but I had no idea what to get it to return.

Either way, it was cool discovering and learning the map, so it was a lot easier on my second play through, once I had already seen where some things were.
Thinh
18. May 2021 · 18:12 UTC
Pros: I love the idea for this game, and mostly everything ran well for me throughout the game. The movement system ran smoothly, and the overall design of the brain "map" was intuitive as well. The mini map was a great touch to the UI of the game and helped a lot in finding where each neuron was. The art was really well done especially with it being done in paint.net.

Cons: Sadly I had a bit of a bug when I was trying to return the Smell and Taste neurons, it just didn't go away and just resetted the cooldown which I wasn't sure if it was supposed to happen or not. On top of that, I played in the HTML Web Browser, and the Replay button didn't work for me.

Overall, I really love the idea of this game and there's a lot that could be done with that. A few bugs here and there, but the game was stil fun and interesting to play. Nice job!
Loig
18. May 2021 · 18:33 UTC
I have been stuck in walls a few times (I mean, I managed to go inside the walls).

Also, if I got 4 quests and I picked 4 elements, none of them corresponding to my quests, it seems that I am stuck: I can no longer pick a new element nor finish a quest. Maybe it could have been nice to allow to drop an element to avoid this lock?

Except for these two problems, I found the game interesting and original.
EOShadows
18. May 2021 · 18:36 UTC
Great game! Loved the concept, and the wiggly animation of the neuron was neat! I did come across some bugs such as where I could clip into the walls and where sometimes I couldn't collect elements, but other than that, the game was pretty good. Well done!
LDJam user 222495
18. May 2021 · 18:40 UTC
I really enjoyed this informative, brain-based adventure! I could tell you did your homework