Deep Space ONE by MrPiedPiper
"We need to go... DEEPER!"

Join the crew of the Deep Space ONE and travel through DEEP SPACE and battle against the Confederation Of Galaxies!


Shoot: Left click | Comma | Spacebar
Progress dialog : Right click | Period
Skip dialog: Backspace
Move: WASD | Arrows

Credits:
Lead Programmer - MrPiedPiper
Lead Artist - StinkyKitty
Alien + Bullet Sprites - LittleFlash & StrawberryPie
Font - Retro Gaming by Daymarius https://www.dafont.com/retro-gaming.font
Music - Andrey Sitkov | Retro Battle Theme #5 | Retro Battle Music Pack
Ratings
| Overall | 1350th | 3.263⭐ | 21🧑⚖️ |
| Fun | 1343th | 3.053⭐ | 21🧑⚖️ |
| Innovation | 1838th | 2.289⭐ | 21🧑⚖️ |
| Theme | 1533th | 3.079⭐ | 21🧑⚖️ |
| Graphics | 878th | 3.711⭐ | 21🧑⚖️ |
| Humor | 368th | 3.447⭐ | 21🧑⚖️ |
| Mood | 785th | 3.583⭐ | 20🧑⚖️ |
| Given | 10🗳️ | 20🗨️ |
I liked the characters being on the sides of the dialog so you could tell who was talking.
I did think though that there was a bit too much dialogue up front for a short jam version like this.
Controls were simple and worked well. I liked how the boss was multi part so you had to take out each of its sections. Some sort of health indicator would have been great to know how much each section had left.
The difficulty was very low, but that might be what you were aiming for.
Also I think if you had added a simple shooting sound effect it would have made the game that much more engaging.
Overall, nice fun entry. Great job!
The minimalist design work just fine. This is too much easy but it's ok :ok_hand:
Well done !
As for the gameplay, it was decent - basic, but decent. I agree it needs checkpoints but they're hard to pull off in such a time frame - might make sense to cut some dialog functionality in the future, as it's a big time sink, and the music was good. I liked how the ship, when changing attitude, was shown differently whether it was tilted up, down, or not at all.