Programmatic Capitalism by Simon
Play a bot in an FPS game. You can't win, only the player can. The whole thing is rather dull I didn't find the motivation to work on it seriously.
Ratings
| Coolness | 40% | 1627 |
| Overall | 2.59 | 849 |
| Audio | 2.35 | 597 |
| Fun | 2.33 | 855 |
| Graphics | 2.86 | 587 |
| Humor | 2.16 | 702 |
| Innovation | 2.80 | 588 |
| Mood | 2.71 | 638 |
| Theme | 2.35 | 886 |
I liked the textures of the maze, as it made it futuristic and otherwordly.
It wasn't until I managed to put myself directly in front of the pill's face that I could see that there is danger to being in its way, although I almost have to mess up on purpose for it to be a real concern.
It is very easy to not lose, but there doesn't seem to be a way to win. I hit the pill multiple times but it seems to have infinite lives, and so do I.
I didn't think it needed instructions but maybe I maybe should add some I guess. You cannot win indeed.
-TZer0
The textures look pretty awesome, and nice pathfinding!
Just don't know exactly what's going on. I can take a guess.... But not entirely sure... Yeah... explanation would be nice.
Anyway great job! Even though you couldn't find motivation, you were able to do something!