Cecil & Dawson Asylum by AdamWatters

[raw]
made by AdamWatters for Ludum Dare 48 (COMPO)

Cecil and Dawson Asylum is a text adventure in which you enter the fictional abandoned Cecil & Dawson Asylum. Things take a turn for the worst however when you manage to lock yourself inside with nothing other than a torch. There's clearly no way of escaping so you must go deeper and deeper into the facility and in doing so go deeper and deeper into its dark history.

Controls

The controls are easy. At the end of each passage you are provided with a number of different options you can choose from. These could be to move between rooms or interact with items.

Saving

The game includes a save/load allowing you to save your game or load back into a previous version. All you need to do is interact with the save and load buttons in the sidebar on the left.

LD48Screenshot1.png

Platforms

Google Chrome: Yes

Mozilla Firefox: Yes

Microsoft Edge: Yes

Internet Explorer: No

LD48Screenshot2.png

The Source Code

In order to properly examine the source code you just need to download Twine 2 and drag the index.html found below into it.

Tools and Software Used

Programming: Twine 2

Graphics: GIMP

Music Audacity, Bosca Ceoil (pronounced Key-ole)

Ratings

Overall 545th 3.325⭐ 22🧑‍⚖️
Fun 643th 3⭐ 22🧑‍⚖️
Innovation 792th 2.525⭐ 22🧑‍⚖️
Theme 776th 2.9⭐ 22🧑‍⚖️
Graphics 872th 2.053⭐ 21🧑‍⚖️
Audio 474th 3.079⭐ 21🧑‍⚖️
Mood 273th 3.55⭐ 22🧑‍⚖️
Given 13🗳️ 20🗨️

Feedback

godsboss
26. Apr 2021 · 17:44 UTC
The music is a bit repetitive, but it catches the mood pretty good. Overall, a decent game.
mrnyarlathotep
26. Apr 2021 · 17:46 UTC
Always nice to see IF games show up on LD!

Nice logical puzzles, and good use of visuals and audio to set the mood (and solve puzzles). It didn't take me long to find a ladder and escape, but I enjoyed the experience - good compo entry!
loonydrope
26. Apr 2021 · 18:42 UTC
I am really not used to play text games, but with the immersive music and the details in the text (I had to search the translation of a few words because my English is not very good), I didn't want to quit before reaching the end.
Switching between the rooms is easy and I was not lost as I thought I would be at first.
When the map showed up, I was a bit relieved that there was not too much rooms to explore.

I didn't imagine this kind of puzzle gameplay existed in text games, this is a discovery for me and I really enjoyed it.

Nice work!
Scrawach
26. Apr 2021 · 18:43 UTC
Text quests are a very unusual genre in a game jam. But I would like to see them more often. Good mood, clear puzzles - the game is addicting, and I like this. Nice!
Pincushion
26. Apr 2021 · 18:46 UTC
I'm glad came across entry. I really enjoyed walking through the story. The sound worked well to set the mood, but it was a little immersion-breaking when the short clips repeated.
onnofal
26. Apr 2021 · 19:03 UTC
Pleasant surprise. Upcoming jammers do not fear a lot of reading, after slow beginning it gets catchy interesting and if you are not used to play gamebooks, this is pretty enjoyable, smart and not overcomplicated.
minibobbo
26. Apr 2021 · 23:10 UTC
Simple puzzles and not too many rooms. It was enough to keep everything in my head at once. A solid jam entry.

I like the brick puzzle. I was confused why I could randomly place a brick in the hall but then the reason clicked.
Predominant
26. Apr 2021 · 23:33 UTC
I love a good text adventure game. But I think maybe you should have opted out of the graphics category.
wisedawn
27. Apr 2021 · 03:58 UTC
A good, short and sweet experience. Well made!
dhim
27. Apr 2021 · 07:11 UTC
Nice game, the story is well written. It's engaging and just challenging enough for a gameJam.
The mood is excellent, well supported by the audio and art!

Congrats!
MAB_Cat
27. Apr 2021 · 18:18 UTC
I love the sound/ambience and the sound effects! I wish there were more visuals, but the writing does hold up on its own. I love the location reminders at the top! I wish we'd done that. XD Great work!
binroot
30. Apr 2021 · 14:57 UTC
Great writing and story telling!
commanderstitch
02. May 2021 · 06:07 UTC
Big moody win for you. I felt like i was scraping around the dusty internals of an abandoned building for sure. xD WOW. :D The brick was neat, :-)
LeviDSmith
03. May 2021 · 02:50 UTC
Neat text based game. I liked all of the different items that you can collect and rooms to explore.
Kszaku
03. May 2021 · 12:03 UTC
Your writing is pretty good, I never had the "wtf is happening" moment, that so often happens in poorly written text based games. Also music fits in soo well.
Kszaku
03. May 2021 · 12:03 UTC
Your writing is pretty good, I never had the "wtf is happening" moment, that so often happens in poorly written text based games. Also music fits in soo well.
khofez
03. May 2021 · 12:06 UTC
Interesting, I don't usually play text games but I liked this one!
stewthepoo
03. May 2021 · 12:12 UTC
This is hella atmospheric.