Cecil & Dawson Asylum by AdamWatters
Cecil and Dawson Asylum is a text adventure in which you enter the fictional abandoned Cecil & Dawson Asylum. Things take a turn for the worst however when you manage to lock yourself inside with nothing other than a torch. There's clearly no way of escaping so you must go deeper and deeper into the facility and in doing so go deeper and deeper into its dark history.
Controls
The controls are easy. At the end of each passage you are provided with a number of different options you can choose from. These could be to move between rooms or interact with items.
Saving
The game includes a save/load allowing you to save your game or load back into a previous version. All you need to do is interact with the save and load buttons in the sidebar on the left.

Platforms
Google Chrome: Yes
Mozilla Firefox: Yes
Microsoft Edge: Yes
Internet Explorer: No

The Source Code
In order to properly examine the source code you just need to download Twine 2 and drag the index.html found below into it.
Tools and Software Used
Programming: Twine 2
Graphics: GIMP
Music Audacity, Bosca Ceoil (pronounced Key-ole)
| Link | https://github.com/AdamWatters310/Cecil-And-Dawson-Asylum |
| Link | https://adamwatters310.itch.io/ld-48 |
| Original URL | https://ldjam.com/events/ludum-dare/48/cecil-dawson-asylum |
Ratings
| Overall | 545th | 3.325⭐ | 22🧑⚖️ |
| Fun | 643th | 3⭐ | 22🧑⚖️ |
| Innovation | 792th | 2.525⭐ | 22🧑⚖️ |
| Theme | 776th | 2.9⭐ | 22🧑⚖️ |
| Graphics | 872th | 2.053⭐ | 21🧑⚖️ |
| Audio | 474th | 3.079⭐ | 21🧑⚖️ |
| Mood | 273th | 3.55⭐ | 22🧑⚖️ |
| Given | 13🗳️ | 20🗨️ |
Nice logical puzzles, and good use of visuals and audio to set the mood (and solve puzzles). It didn't take me long to find a ladder and escape, but I enjoyed the experience - good compo entry!
Switching between the rooms is easy and I was not lost as I thought I would be at first.
When the map showed up, I was a bit relieved that there was not too much rooms to explore.
I didn't imagine this kind of puzzle gameplay existed in text games, this is a discovery for me and I really enjoyed it.
Nice work!
I like the brick puzzle. I was confused why I could randomly place a brick in the hall but then the reason clicked.
The mood is excellent, well supported by the audio and art!
Congrats!