LAYERS by Le Slo


| Link | https://le-slo.itch.io/layers |
| Link | https://le-slo.itch.io/layers |
| Original URL | https://ldjam.com/events/ludum-dare/48/layers |
Ratings
| Overall | 86th | 4.174⭐ | 68🧑⚖️ |
| Fun | 278th | 3.826⭐ | 68🧑⚖️ |
| Innovation | 27th | 4.379⭐ | 68🧑⚖️ |
| Theme | 1029th | 3.554⭐ | 67🧑⚖️ |
| Graphics | 96th | 4.47⭐ | 68🧑⚖️ |
| Audio | 101th | 4.162⭐ | 67🧑⚖️ |
| Mood | 180th | 4.159⭐ | 65🧑⚖️ |
| Given | 64🗳️ | 56🗨️ |
Nothing to say except : Congratulations
I only have only two words: Great Job!
But I'm not getting what I'm suposed to do.
Great work! :thumbsup:
There were some minor issues with the tutorial - on the first load nothing happened, it seemed to get stuck. I refreshed and There was a tutorial but as far as I could tell it just randomly progressed when it felt like it. I'd mash all the key and nothing would happen and then suddenly it jumped forwards 8 steps and I missed all the instructions.
Nice work!! :clap:
I think that the html version bug if you click outside of the game, it wouldn't recognize my inputs after, but I didn't get any problems of the sort with the windows version
Nice work!
I managed to get to 76 but saw some commenters got to 86. Wow!
(edit) No, seriously, put this on mobile, and I would play the hell out of this.
The PixelArt is gorgeous, the sound effects are good. As @iellswo commented... put this baby on mobile! It has potential
The visuals are really neat and the sounds are brilliant!
I didn't quite understand how to play the game in the beginning but as you stated it is first an exploration game, when I understood how it worked, it was easier.
Also I was not sure of my score, if I did good or bad at the end, maybe showing a bit more the results or in a more intuitive way would be nice.
Great puzzle game, I hope you continue working on it!
Great work!
The fact that once you know the mechanic the game is a good puzzle is enough. The learning curve doesn't do much I think.
Congrats on the audio/graphical part its truly gorgeous. I'll bookmark it for future ref.
The tutorial at the beginning was a nice touch and reallize helps to understand the relationship between fire and grass.
That said, it is sad the other relationships were not properly explained. I had trouble understanding water tiles and how they worked...
I started to feel lost when you said "burry the relics below the best soil" because it wasn't obvious which was better.
It's clear that fire is the worst possible layer to add. But what about the others ?
Is stone better than sand ? Is hot sand better than normal sand ? Is grass better than mud ? Is grass better than stone ? I have no idea...
But I'm sure if I understood the rules better, I'd have a blast. The game looked hella fun, deep and polished !
Really impressive stuff !
I would try to improve the tutorial to explain a bit more about the game, mainly the score system (maybe avoid going deeper with all the interactions but doing a few more rounds without all the tiles? I'm not really sure).