The Devil Lurks in Coin by Raphiell
The Devil Lurks in Coin

Uncover deep, dark secrets at the heart of this city run by greed.
Play on itch.io!



You are Mr. Stoneford, Private Detective. A Mrs. Taylor walks through your door one day and makes you an offer you can't refuse. Will you be able to solve the mystery?
=== TRIGGER WARNING [TW:SA, Violence] ===
You as the main character reference a SA case with the victim at one point in your investigation
HOW TO PLAY
F - Full screen Mode
Left Click - Investigate clues that have a ! on them
Left Click - Start a connection between the selected clue and the next clue you Left Click on
Left Click and Drag - Move Clues
Right Click - Look at clues up close
Left Click in Dialogue - Continue/speed up dialogue
M - Toggle Music
Once you have enough evidence, you'll be able to submit it, this can be found in the top section of the game, just moving your mouse to the top of the screen will reveal this area.
Credits
Cork Board Texture - https://www.freepik.com/free-photo/wood-board-background_1247747.htm#page=1&query=cork%20texture&position=0
Font 'Artisual Deco' - https://www.dafont.com/artisual-deco.font?fpp=50
Font 'Souci Sans NF Font' - https://www.1001fonts.com/soucisans-font.html
Font 'Travelling Typewriter' - https://www.dafont.com/traveling-typewriter.font
Song 'Go Down Moses Reprise' - https://freemusicarchive.org/music/Dee_Yan-Key/go-down-moses/go-down-moses-reprise
Song 'Wade in the Water' - https://freemusicarchive.org/music/Dee_Yan-Key/go-down-moses/wade-in-the-water
All code and assets besides that have been created during the jam
| Link | https://ralfsawazki.itch.io/the-devil-lurks-in-coin |
| Original URL | https://ldjam.com/events/ludum-dare/48/the-devil-lies-in-coin |
Ratings
| Overall | 87th | 4.172⭐ | 31🧑⚖️ |
| Fun | 245th | 3.862⭐ | 31🧑⚖️ |
| Innovation | 145th | 4.017⭐ | 31🧑⚖️ |
| Theme | 545th | 3.911⭐ | 30🧑⚖️ |
| Graphics | 659th | 3.879⭐ | 31🧑⚖️ |
| Mood | 78th | 4.328⭐ | 31🧑⚖️ |
| Given | 55🗳️ | 59🗨️ |
I couldn't find that one last evidence for a long time when I kinda understood already what happened there but I managed in the end
I like that towrads the end you feel almost drowing in clues/evidence I feel it really immerses you into the detective character.
Overall greate Jam game!
Here are some notes:
* One tiny thing, I think your toxicity report says "upstream" when it should say "downstream"
* I thought Mr. Richardson was going to a talk where I could find him?
* Comparing the schedules, I mentioned "last person to see Mr. Taylor alive" but I did not suspect he was dead.
* It took me a lot of random clicking to find out about the Speakeasy
* I am now totally stuck after getting the 3rd clue.
I'm pretty bad with names and remembering stuff, so it would be helpful to have a little note about each of these items on the board. I forgot who Roger Mayweather is supposed to be basically immediately. I feel like I'm so close! But I sadly have to call it quits.
Cool game! Thanks for making something fun and new :)
The talk with Mr Richardson at it was going to be a clue at one point, but we ended up cutting it.
Regarding the notes on the items, yes that would have been good! Just like a little message explaining what it is when you zoom in.
Glad you enjoyed it!
Very great concept though :)
Graphics are very very good, and the music sets the mood appropriately. Really impressive for a 3 day game. The story is believable and the fact that there are multiple endings is much appreciated. 5/5. Well done!
A very clear way of showing who is speaking. A little motion, a little brightness. Very nice.
I love that it shows you which combinations you have already tried. Very handy.
Great game, good job!
I was really impressed by how well this flowed and overall made sense, considering how (literally) tangled everything was, and considering the time restraints. Everything important to the gameplay was really well done and quite comprehensive, e.g. the evidence connecting mechanic, the evidence you've already connected graying out (though it took me an embarrassing amount of time to realise why it was doing that, oops), and so on. Being able to click through text was very appreciated!
The art was overall very nice. Great character designs and color palette! I enjoyed the typeface used for dialogue, though a few letters were a bit busy (the "c"s were especially curly, I think?). I came across the music glitch as well, crackling occurred, but only when I moved my mouse...very strange, but music was appropriately atmospheric ignoring that.
I was so thrilled while playing this game and connecting the evidence, and even more excited when I got the ending choices. I was so absorbed that I didn't noticed the graying-out mechanic as mentioned earlier, I think that speaks to how well it worked! Very nice!
Out of curiosity, have you played [Cultist Simulator](https://store.steampowered.com/app/718670/Cultist_Simulator/)? I was reminded of that as I played your game, I really enjoy the mechanic of dragging elements/evidence together and I hope to see it in more fully fledged games in the future.
Thank you for making this, it was truly enjoyable and truly impressive! Good luck, and we hope to see you in Ludum Dare 49!
—Gardenovena
(Also, :rotating_light: :pig2: :rotating_light: )
@celtico Thank you for the comprehensive review! No idea on the sound issue, I never got it personally, I feel like it may be an issue with the web build (as I mostly played it in editor). YES! I LOVE cultist simulator, I convinced @samazki (the artist) to do it in that style, and we're glad it came across.