Deep Dive by Joshuc

[raw]
made by Joshuc for Ludum Dare 48 (COMPO)

Screenshot 2021-04-26 055315.png

Screenshot 2021-04-26 055334.png

CONTROLS:

WASD - Movement Left click - throw bomb Right click - use grappling hook

DIVE DEEP!

In order to get the best of treasure, you have to dive as deep as you can, picking up chests as you go. Find the way down to the next level at the bottom of each level (hint: you may have to use your bombs to get to the exit!)

Ratings

Overall 532th 3.348⭐ 25🧑‍⚖️
Fun 589th 3.109⭐ 25🧑‍⚖️
Innovation 654th 2.864⭐ 24🧑‍⚖️
Theme 290th 3.826⭐ 25🧑‍⚖️
Graphics 149th 3.978⭐ 25🧑‍⚖️
Audio 126th 3.783⭐ 25🧑‍⚖️
Humor 525th 2.235⭐ 19🧑‍⚖️
Mood 596th 3⭐ 23🧑‍⚖️
Given 28🗳️ 19🗨️

Feedback

mDuo13
26. Apr 2021 · 02:11 UTC
Those darn bats! They kill me almost as much as my own bombs. 👻

It's a tried and true premise, and it works. I like the pixel art (the dirt texture is nicely detailed and tiles well for example). Wish there was some way to get health back.
IndigoWolf
26. Apr 2021 · 13:48 UTC
Seems quite polished. Solid work for a short time. I would have liked the bombs to go in the direction of the mouse rather than the player facing though.
Jickamangah
27. Apr 2021 · 14:25 UTC
delete the bats
kristof
28. Apr 2021 · 10:54 UTC
Nice entry! Difficult to hit the bats and dodge my own bombs at the same time. But I felt like I was getting better with every try. Maybe the bats would have felt less overpowered if they had to navigate the terrain the same as me? I guess then the pathfinding would have been more complicated... I enjoyed playing your game!
Goutye
28. Apr 2021 · 13:21 UTC
Had some fun trying to get to some juicy treasure while avoiding getting raided by all those bats! I killed myself most of the time trying to flee them and throwing bombs to them :smile: Even once I started and two were already on me, instantly killing me :skull_crossbones: Nevertheless it was fun, and Congratulations! :v:
bassguitarbill
29. Apr 2021 · 09:07 UTC
Really neat concept, absolutely a challenging game, I think if the bats didn't blend perfectly into the background, it would be a little bit more fair.
Yamzho
29. Apr 2021 · 15:16 UTC
Nice game, i hate bats, good job ! :)
progdamn
30. Apr 2021 · 14:08 UTC
I liked this game. Especially map generation and hook
Dannyk1994
02. May 2021 · 18:17 UTC
Really nice game. Kept hitting restart :) Difficult game to get the hand of but I love it. Well Done!
TheGreenWorm
03. May 2021 · 16:18 UTC
I like the bomb mecanic, it has a nice risk/reward feel to it. I'm pretty sure I grappled a bat in mid air. The lead synth you chose is a bit piercing, so the music stands out and does not quite fit the mood of the game in my opinion.

I tested the compo version, and I think the score didn't reset upon death.

The game is quite hard to get the hang of it, but once you know the bomb a bit more it becomes quite fun :)
bentglasstube
03. May 2021 · 21:01 UTC
I like the concept and the art is really well done (aside from the bats blending into the background way too much, which it seems you fixed post-compo). Having more control over aiming the bombs would help a lot with the gameplay. The music could stand do have the levels of the various parts adjusted as the lead feels much louder than the other parts.
Raphiell
04. May 2021 · 02:15 UTC
It seemed like the dynamite was thrown in the direction I was facing rather than where my mouse was, unlike my grappling hook, which was a bit confusing. Besides that, fun game!

Well done!
cavedens
10. May 2021 · 01:38 UTC
Although I was completely terrible at it and couldnt get a decent score, it was a lot of fun and felt good. Good entry