Enemy Lands by oillen
A turnbased strategygame made during Ludum Dare 48.
Game has a "Tutorial"
currently there is no AI, though you can play both side at once...
| Link | https://leonardkeyboard.itch.io/ld48-enemylands |
| Original URL | https://ldjam.com/events/ludum-dare/48/enemy-lands |
Ratings
| Overall | 1808th | 2.711⭐ | 21🧑⚖️ |
| Fun | 1762th | 2.553⭐ | 21🧑⚖️ |
| Innovation | 1566th | 2.711⭐ | 21🧑⚖️ |
| Theme | 1894th | 2.111⭐ | 20🧑⚖️ |
| Graphics | 1684th | 2.632⭐ | 21🧑⚖️ |
| Humor | 1412th | 1.794⭐ | 19🧑⚖️ |
| Mood | 1781th | 2.263⭐ | 21🧑⚖️ |
| Given | 25🗳️ | 20🗨️ |
The text was hard to read in some places, and even behind units in some cases.
It would be useful to see how many resources you will get per turn.
Though, I wonder if it was intended to be played without a grid? It does look quite complex to play without a grid as we can stack as much units or buildings at the same location as we want. This can result to either a big snowball, or a big struggle as the player will have a hard time selecting them anyway. :sweat_smile:
Anyway, great enter ! :tada: