Minelight by Joris Valette
Minelight
The story
The dwarves need a more ecofriendly way to light their mine, so they built something to channel just enough sunlight into their deepest tunnels. Unfortunately they are not very good at reading construction plans, and now they need your help to put mirrors and change the orientation of each level so that the light reaches the bottom end.
Instructions
- The goal is to bring the light down to the lowest level.
- You are inside a square hole in the ground, and can only see one wall of it at a time.
- There are six levels numbered from 1 to 6. You can only see two levels at a time, but can go up or down to see the others. Each level can be rotated independently from the others.
- The light comes from above the first level, and light pipes becomes bright yellow when light is passing through them. Click on a junction tile to place, rotate, or remove a mirror, in order to bounce light a different way
- Press the W or S key to select the upper or lower level. Press again to scroll one level upper or lower
- Press the A or D key to rotate the selected level, in order to line its lightpipes to those of the level above and under
- Press the Q or E key to turn around, to look to the wall on your left or your right. Since the hole is square, turning four times in a direction brings you back to the same wall.
Authors
Louis Dromain-Lévêque and Joris Valette
Third party tools and assets
- Godot for the game engine
- Piskel for the pixel art editor
- NeonLight font for the game title
Thank you
Special thanks to Marianne Bardeau and Astrid Dromain-Lévêque for their support, and mockery.
| Godot project | https://github.com/jojva/ld48 |
| Play in your browser | http://ld.jojva.io |
| Original URL | https://ldjam.com/events/ludum-dare/48/minelight |
Ratings
| Overall | 1594th | 3.05⭐ | 22🧑⚖️ |
| Fun | 1820th | 2.425⭐ | 22🧑⚖️ |
| Innovation | 423th | 3.65⭐ | 22🧑⚖️ |
| Theme | 1382th | 3.25⭐ | 22🧑⚖️ |
| Graphics | 1698th | 2.6⭐ | 22🧑⚖️ |
| Mood | 1733th | 2.5⭐ | 22🧑⚖️ |
| Given | 11🗳️ | 21🗨️ |

Got it to the 6th level but than my brains exploded xD
haha
Well done though!
Definitely too complex to understand. But a very nice idea.
As the player you are inside the mine, looking at a wall. There are 4 walls around you, and you can look around by pressing Q or E, or clicking the top buttons.
The view is also focused on a single floor, which you can see with the purple outline.
You can rotate the selected floor around you by pressing A or D, or clicking the left and right arrow buttons. Doing so will connect or disconnect pipes.
You can also select the upper or lower floor with W or S, or clicking the up and down arrow buttons.
Finally, you can **place mirrors on the junction tiles** by simply clicking on those tiles.
**If you don't place any mirror there is no way you can get to the 6th level.**
I hope this helps. We could have added more hints or animations in-game, but we're just programmers so it would have been tough.
And congrats @evogengames for managing to get to the last level, we know it is quite challenging! :D