Spikers Quest by Copito

[raw]
made by Copito for Ludum Dare 48 (JAM)

screeny.png

A digging / exploration game where you feed Spiker to unlock new items

  • [W/D] left and right,
  • [space] jumps
  • [left click] dig
  • [tab] lists recipes.

this was an experiment in writing in pure C / GL instead of my usual C++

Ratings

Overall 1166th 3.37⭐ 29🧑‍⚖️
Fun 1332th 3.058⭐ 28🧑‍⚖️
Innovation 1368th 2.87⭐ 29🧑‍⚖️
Theme 986th 3.593⭐ 29🧑‍⚖️
Graphics 906th 3.685⭐ 29🧑‍⚖️
Humor 1126th 2.417⭐ 26🧑‍⚖️
Mood 1565th 2.9⭐ 27🧑‍⚖️
Given 27🗳️ 30🗨️

Feedback

StLunatick
27. Apr 2021 · 08:52 UTC
It looks really nice. But the game keeps crashing on my machine. If you fixed it can make a comment here. I would like to play it :)

EDIT: This is my fault. All games keep crashing. I'll figure it out.

EDIT2: Virus scanner is blocking the programs I'm trying again.

EDIT3: Working now. I really like the visuals. Feels nice to have something different from pixel art. Nice game :)
🎤 Copito
27. Apr 2021 · 09:31 UTC
hey thanks for trying it at @stlunatick did you manage to get it to work? The game doesn't use an off the shelf engine, I did test it on a couple of machines without issue though. Just waiting for some more of my friends to play it to see if it works for them. It should have a .log file that might give some hit as to why it's not working
StLunatick
27. Apr 2021 · 09:47 UTC
It's working. Just saw that you made it in C and GL. That's amazing! I'm trying to do that myself with c+++ but I'm not yet accustomed to c++.
diharaw94
27. Apr 2021 · 09:57 UTC
The fact that you made this in C++/OpenGL is just incredible! Love the visual style and it's super satisfying to dig through the level. Unfortunately I couldn't figure out how to destroy the rocks at the bottom. Would've been even better with some music though.
Tyler Roberts
27. Apr 2021 · 18:08 UTC
Very cool game! Had some trouble getting the second upgrade after digging straight down, but worked my way back up to the wood
Whysguy52
27. Apr 2021 · 18:49 UTC
Pretty good! thought the spiker was an enemy for a hot minute. Didn't realize that IT WAS a spiker. How do you break the black rocks? i wish i could program in C++
🎤 Copito
27. Apr 2021 · 19:01 UTC
@whysguy52 hey thanks for giving it a go you can't break the black rocks sorry that was about where I ran out of time! (hopefully you got the you win screen though).
Aofekiko
27. Apr 2021 · 19:36 UTC
Good game! The 3D characters and animations were pretty good, The core gameplay was basic but it got the job done (Maybe too much wood though), the controls of the magnetizing beam felt satisfying and worked flawlessly.
Amazed that this game has been done in C and OpenGL, Well Done!
Elektroney
28. Apr 2021 · 11:25 UTC
Nice Game!
Tomtomgome
28. Apr 2021 · 20:33 UTC
I came to see your game cause I figured from a comment you made that it was hand coded. It's fun to play but the mechanic of the beast gathering the ressources for you is kind of weird. But I love the graphics and the universe
LDJam user 242787
29. Apr 2021 · 00:49 UTC
Well done on completing this using GL. I ran into some bugs, but overall I thought the graphics and mood were good.
Farzad Farzaneh
29. Apr 2021 · 08:16 UTC
Well done dude.Nice ganme.
miej
29. Apr 2021 · 08:49 UTC
found that i wasnt able to pick up various items like wood for some reason. also didnt really find much beyond trees/ a few spikey balls. otherwise, pretty nice game implementation, with a neat twist on the terraria vibe!
🎤 Copito
29. Apr 2021 · 09:16 UTC
hey @miej you don't pick up items yourself rather the aim is to feed your pet and after you've fed it enough it'll spawn upgrades for you, sorry if this was confusing! It probably could have used a tutorial
fabula_rasa
29. Apr 2021 · 18:21 UTC
It is a bit confusing at the start. I kept trying to find a way to feed my pet until I discovered that he feeds himself just fine, you just need to bring him close to tasty stuff... :laughing: And I managed to completely crash the game by going all the way to the left edge, jumping of the side of the level and falling all the way down. It crashed when I reach what I think was the bottom. Good times :grin:

I liked the art on the main character and the sidekick. The level felt a bit empty, there was a lot of digging through nothing. And I saw no way of destroying the black boulders. I thought it was a bug, but now I read the comments and see you just can't do that.

The controls felt alright and the very hiiiiiigh jumping is awesome!
🎤 Copito
29. Apr 2021 · 18:27 UTC
haha thanks for giving it a go @fabula-rasa :D It definitely could have used more content and some extra bug fixing to sort out things like running off the edge, but i ended up spending too long on just getting the art style right and sorting out the basic collision code and such never mind!
miej
29. Apr 2021 · 18:39 UTC
@copito - oooh gotcha, makes sense. does the pet just automatically pick them up if you wait nearby?
🎤 Copito
29. Apr 2021 · 19:00 UTC
@miej yep should do if you cut down a tree and bring your pet nearby it should fly over and eat the wood hopefully
Willops
29. Apr 2021 · 22:12 UTC
Loved the graphics, nice work!
Viperux
01. May 2021 · 13:57 UTC
Nice game, I love Spiker. I would loved him even more if he had some chomping sound when ate something :-) The graphic was really nice. I appreciated the free of movement given but the high jump. Well done!
Hruhf
01. May 2021 · 15:48 UTC
Very nicely made, huge probs on making your own engine. It was a very relaxing time, made even more relaxing by the semi auto aim and the pet collecting things for you.
Sometimes I came across enemies that I couldn't 'kill' and I'm not sure if I was missing something since other ones died to mining. I had the maximum upgrade mining tool as well.
I ended up just going around and avoiding them, managed to get the fabled "you win" trophy with a single heart remaining.
🎤 Copito
01. May 2021 · 16:00 UTC
hey @hruhf yep that's a bug however it's a bug I sort of deliberately left in since I felt it over all was sort of fun having some slightly more challenging enemies even if it wasn't intended xD I was hoping to have a lot more enemies in but just totally ran out of time
Yeil
02. May 2021 · 10:28 UTC
The idea is cool, it's a pity that there are no sounds
Jin9310
04. May 2021 · 12:41 UTC
For some reason I had issues with jumping and the game did react on every 10th-ish press. But overall this is really solid entry with nice take on theme. As other mentioned some sounds/music would be a really nice touch, however it we all know how hard it is to squeeze in everything in, in such a short time frame. Good job!
🎤 Copito
04. May 2021 · 18:59 UTC
@jin9310 hey that's a bit weird, I know one person had trouble with this due to having a non-English input language selected, switching to an English keyboard layout fixed it for them. Perhaps this is the issue you're seeing there as well? The game doesn't do anything particularly smart with input but it seemed to have issues with that and I didn't have time to investigate it. Thanks for giving it a go anyway!
Jin9310
04. May 2021 · 20:00 UTC
@copito you are right. I have different keyboard setting and switching it to English did the trick ! :) Thank you
🎤 Copito
04. May 2021 · 21:35 UTC
@jin9310 excellent thanks for the feedback, I'll make sure I fix that in any future games!
Inno
10. May 2021 · 19:51 UTC
Played the whole game, found it enjoyable.

I liked how you could go pretty fast in this game.

Good luck!