Mars Cave Explorer by OddballDave

Explore the deepest caves of Mars. Use your thrusters to navigate the caves of Mars and collect gems. Return the gems back to base and exchange them for credits. These credits can be used to buy upgrades for your ship allowing you to delve deeper into the caves. Returning to base also repairs and recharges your ship for free!
Best played with a gamepad.
[a]/[d] or (lt)/(rt) to fire thrusters.
[s] or (A) to active/deactivate tractor beam.
[1]/[2]/[3] or (X)/(Y)/(B) to buy upgrades.
[esc] or (start) to self destruct if you run out of power or get stuck.
[enter] or (start) to start a new game after your ship is destroyed.
[tab] or (select) flip the direction the thruster controls.
Ratings
| Overall | 394th | 3.526⭐ | 21🧑⚖️ |
| Fun | 399th | 3.395⭐ | 21🧑⚖️ |
| Innovation | 307th | 3.474⭐ | 21🧑⚖️ |
| Theme | 359th | 3.722⭐ | 20🧑⚖️ |
| Graphics | 372th | 3.553⭐ | 21🧑⚖️ |
| Audio | 263th | 3.475⭐ | 22🧑⚖️ |
| Mood | 231th | 3.639⭐ | 20🧑⚖️ |
| Given | 14🗳️ | 16🗨️ |
https://youtu.be/R25_tXZwmbw
Some remarks:
1. Self-destruction on pressing [esc] didn't work when the ship got stuck.
2. Flipped thruster controls are more comfortable to play.
Good entry!
I did ragequit after getting stuck in the charger upside down.
Anyway, good job!
The graphics are simple but quite pleasant to look at and the music is atmospheric. Fun experience overall.
I am unsure what upgrading the engines did, but it seems to have given the thrusters more power?
The look and sound of the game is nice, makes it clear where the ground is once I touched it. The ship gets destroyed rather quickly too. Good work overall.
I would cap the speed maybe to make the ship more maneuverable.
Anyway, great graphics, nice music and sound effects!
I would appreciate a tutorial right in the game. I had to go back and forth from the game to the LD page and then back again multiple times.
Also going upside down means game over. How about making the ship with a pointy front, therefore it wouldn't get stuck?
For a compo entry, very solid game! Cheers!
The only thing I can remark on the gameplay is that there could have been a bit more reward for the little victories (getting your ship back in one piece the first time).
The graphicst were simple, but really neat, which I liked a lot.
The music was good, gave off the right mood, and was not too short of a loop. The sound design was as well cool.
Gameplay was challenging, but the controls just pushed it over to frustrating territory. Maybe it's just not for keyboard, maybe it's the s for tractor beam instead of something more comfortable(like space), maybe it's the fact that I played for way too long with initial controls, switched because it still felt too clunky, then did not feel much better since I was now kind of used to other mode. Also did not help that the controls reset after each death. Even tried using two hands, one for each thruster, both default and inverted. Still felt too frustrating, still felt like s was not the best place to put the tractor beam. Maybe I'm just not patient/good enough, but it felt like I was being punished too much, so unfortunately half an hour and 5th ragequit later I have to stop for real to preserve my sanity.
So yeah, liked the idea, feels like it would have been really satisfying to master, but wish gameplay was a little bit more forgiving and controls had a better button for tractor beam.