Deep Dive by Jack Woodcock

[raw]
made by Jack Woodcock for Ludum Dare 48 (COMPO)

Screenshot 2021-04-25 at 15.39.00.pngScreenshot 2021-04-25 at 15.39.10.pngMy First Game Jam - Hope you enjoy the gameScreenshot 2021-04-25 at 15.39.37.pngScreenshot 2021-04-25 at 15.39.24.png

Ratings

Given 2🗳️ 1🗨️

Feedback

🎤 Jack Woodcock
25. Apr 2021 · 14:49 UTC
Name of project is wrong the actual name is deep dive
Windzyboy
25. Apr 2021 · 15:10 UTC
@jack-woodcock The itch.io links don't work, update them?
🎤 Jack Woodcock
25. Apr 2021 · 15:28 UTC
@windzyboy is that working now? - sorry i am new to this
🎤 Jack Woodcock
25. Apr 2021 · 15:39 UTC
i have added a web version so just play on that
Windzyboy
25. Apr 2021 · 17:39 UTC
It works, thanks!
Windzyboy
26. Apr 2021 · 02:29 UTC
Written Review: Fun to look at, not so much to play. Simple, but too slow and repetitive to get a higher score. Unlockable skins are cool, and it controls fine, but sluggishly.
TomekS
26. Apr 2021 · 04:02 UTC
Nice time killer. Would love to see the score during gameplay so I can see how close I am, unless this is trimmer as some of your UI appear on webGL version, set the screen size on itch.io game settings to the same as you made the builds with in the engine.
mechamew
18. May 2021 · 13:52 UTC
Nice on the eyes, and feels like a concept that could be explored to tie in well with the theme.

Would be great to add some more motivation to keep the player going. Collectables or power ups would be great! It'd also be interesting to have more than one gaps on some platforms, forcing the player to make some descisions about the route they followed.