Get Rich or Dive Trying by Human Writes Code

NOW WITH A WEB BUILD! SAME LINK AS THE WINDOWS DOWNLOAD
Get Rich Or Dive Trying is a casual treasure hunting adventure game build for the Ludum Dare 48 Game Jam.
Take to the seas as Gailbrush Deepwood as she loots sunken wrecks before high tailing it back to the docks to sell her hard won booty! If she can raise 10,000 gold, she can retire in peace!
Simply head out to sea to find sunken wrecks.
Click "Begin Dive" when over a sunken wreck to search for loot (but be patient, the treasure can be hard to find).
Recruit Crew and First Mates at the dock to speed up your progress and reduce the amount of damage you take while sailing.
Controls
WASD to move the ship.
Mouse to click the buttons.
Press ESCAPE in the game screen to quickly exit the game.
HAVE FUN!
Credits
HumanWritesCode did the programming.
Lenny Rudeberg did the music and a bunch of art.
Tegan (not sure if she wants her last name on here) did the art assets.
NOTE:
There is only a Windows build for now but I'll make a web build very soon. Right now, I'm too tired.
| Link | https://humanwritescode.itch.io/get-rich-or-dive-trying |
| Link | https://humanwritescode.itch.io/get-rich-or-dive-trying |
| Original URL | https://ldjam.com/events/ludum-dare/48/get-rich-or-dive-trying |
Ratings
| Overall | 633th | 3.676⭐ | 36🧑⚖️ |
| Fun | 777th | 3.441⭐ | 36🧑⚖️ |
| Innovation | 870th | 3.25⭐ | 36🧑⚖️ |
| Theme | 1504th | 3.118⭐ | 36🧑⚖️ |
| Graphics | 481th | 4.044⭐ | 36🧑⚖️ |
| Audio | 345th | 3.788⭐ | 35🧑⚖️ |
| Humor | 425th | 3.344⭐ | 34🧑⚖️ |
| Mood | 558th | 3.758⭐ | 35🧑⚖️ |
| Given | 32🗳️ | 49🗨️ |
Fun concept, I would enjoy playing an expanded version.
The story also adds to the experience (although it's a bit generic :D )
Good game, nice job mate!
I had a hard time to get used to the controls - but no one learned to sail the legendary Gailbrush Deepwwod in a minute!
There seems to be a small bug in the WebGL build - if you restart the game after loosing I was unable to move the ship
My only recommendations:
- The controls could be relative to the boat instead of the world.
- Some more sound effects for diving or docking would make it even better :)
One problem at the moment I feel is that it's not very balanced as you very quickly surpass any challenge of the game once you get a few damage reductions and such. That, and the kinda' wonky controls in my opinion, but that kinda' adds to the experience. It would've been cool if it got a bit harder or there was some more balancing as you progressed; or even something simple like damage reduction making repairs cost more.
That said, honestly, I really enjoyed my time with it. It was enjoyable just boating around a few times, collecting some treasure, selling it, and hiring a few people. It still had me playing the whole way through :)
Also, is the music based on *The Wellerman* or am I crazy? xD
CONTROLS ARE CONFUSING. I BELIEVE COMMENTER 'Yword' IS CORRECT IN THAT THE SHIP SHOULD BE NAVIGATED WITH THE MOUSE.
I LIKE THE DICTIONARY OF WORDS FOR TREASURE AND RECRUITABLE SAILORS. IS IS IMMERSIVE.
THE GAME SHOW PROMISE AS A MANAGEMENT SIMULATOR, HOWEVER THERE IS NOT ENOUGH TO MANAGE. PERHAPS ADD MORE THINGS TO MICROMANAGE THAT CAN BE DONE WHILE YOUR CREW IS DIVING FOR TREASURE.
I DISAGREE WITH COMMENTER 'FabiGhindaru' - THE STORY IS NOT GENERIC BUT TIMELESS. THE GREED OF BANKERS IS ETERNAL AND IT DOES WELL TO REMIND THE PLAYER THAT WEALTH SHOULD NOT BE MARKED BY NUMBERS IN A LEDGER, BUT BY GOLD AND SHINY TRINKETS, PREFERABLY BURIED, OR IN SOME KIND OF HOARD.
in my opinion the damage dealt could have been a little bit more for the game to be a little more challanging. it was relaxing which is also good but i didn't need to play very strategic.
one last thing: the refresh option when recruiting was a little useless as you could click on "back" and "recruit" again and it would refresh for free.
Loved the name as well, and the treasures were great.